Multiple Professions

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daniel_a
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Multiple Professions

Post by daniel_a » Sun Jul 01, 2018 10:42 pm

Hello
It's me again, with a question that I got while writing down stats for GMCs. Is it possible for someone to have multiple professions in 1879, like it is with Disciplines in Earthdawn? I couldn't find anything about it in the rulebooks.
The case is an aristocrat who once was a cavalry officer. Of course I could use one profession, and then use Free Skills to make him skilled enough to act within the other profession as well. It's more that I am curious if multi professions is something that will be possible in later books?

/Daniel

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Andrew1879
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Re: Multiple Professions

Post by Andrew1879 » Mon Jul 02, 2018 4:27 pm

We're looking into how to do this, and to also handle paradigm shifts, which are the equivalent of Discipline crises, and switching Professions entirely with a Career Change. The mechanics for this are still under development. The idea is to get it sorted out soon enough to include in the Players Companion. It's certainly possible to follow more than one Profession. In real life, I'm an IT manager as well as a rolegaming line developer. Balancing the two in terms of time available and skill development is a major issue. We can't really use the rationale from the multi-Discipline rules for Earthdawn, as there is no Legend to tie yourself to, and Skills don't advance the same way as Talents.

daniel_a
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Joined: Mon Apr 17, 2017 10:38 am
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Re: Multiple Professions

Post by daniel_a » Mon Jul 02, 2018 5:47 pm

Yes, that difference between Talents and Skills (and between Disciplines and Professions) were one (two) of the reasons I started wondering about it. I wasn't sure it was doable, at least not in the same way as in Earthdawn, with Professions in 1879. In the particular case I am working with at the moment, it is easily done with the help of Free Skills (a retired Military Officer from the Cavalry who is also an Aristocrat).
The image I get with more than one Profession is someone who get a new job, and has to learn new skills for that. Of course, you don't forget your old skills when you do, but it is rare to have work in two professions at the same time (unless you're a RPG developer I guess ...). In my mind, though, Aristocrat isn't a proper Profession, but that might be a bit my own views reflected in that opinion.
In my opinion multi discipline possibilities is more important in Earthdawn then multi profession possibilities in 1879, thanks to Free Skills.
And again, thanks for an enlightening answer!

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