Information and discussion for players of the game. No spoilers here please!
GB WhatsAppIt's always exciting to try out new RPGs and experiment with different systems. A play-per-post demo for 1879 could be a great way to get a feel for the mechanics and explore the game's world. As for combat, it's important to remember that not every encounter needs to end in a kill. Sometimes a strategic retreat or disabling an opponent can be just as effective. Rolling only one die in Savage Worlds may seem odd at first, but it adds a level of tension and unpredictability to the game.