1879 Product Line Errata

General discussion on 1879.
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Andrew1879
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1879 Product Line Errata

Post by Andrew1879 » Mon Jul 31, 2017 8:50 pm

The 1879 Gamemaster's Guide left Christianne Benedict off of the Art credits. Christianne drew all of the illos for the Bestiary chapter. Our apologies.

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Andrew1879
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Re: 1879 Product Line Errata

Post by Andrew1879 » Sat Aug 12, 2017 11:27 pm

Players Guide, p72:
You get eight Slots for Core/Optional Skills, not six as stated. You must take at least six Core/Optional Skills during character build, but may take seven or eight. You then have ten Ranks to distribute across your Core, Optional, and Professional Skills. Some players will choose to take six C/O to focus Ranks on them, others will accept a Rank of 1 in most in order to have more SKills starting out.

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Andrew1879
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Re: 1879 Product Line Errata

Post by Andrew1879 » Sun Aug 27, 2017 5:07 pm

Players Guide:
Kistalmi use double their ground Movement Rate to glide instead of walking or running. For every two hexes they glide horizontally, they may move up or down one hex vertically without affecting their total Movement Rate. They can only glide for 15 minutes before they must rest for the remainder of the hour.

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Andrew1879
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Re: 1879 Product Line Errata

Post by Andrew1879 » Tue Sep 12, 2017 11:01 am

Players Guide, pp32-33: The calendar drops a day from January, not November, in order to create a 360 day year.

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Re: 1879 Product Line Errata

Post by Andrew1879 » Tue Mar 26, 2019 2:13 pm

Damage:
Players Guide, p.70: Passage should read: "When your character's Damage (Physical and/or Stun) equals or exceeds their Unconsciousness Rating, they fall unconscious."

Physical and Stun Damage add together to determine Unconsciousness. Once the character is Unconscious, no further Stun Damage can be taken. Only Physical Damage can drop the character below their Death Rating.

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Andrew1879
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Re: 1879 Product Line Errata

Post by Andrew1879 » Sat Oct 05, 2019 12:48 pm

1879 Players Guide, p.240:

Second paragraph, revise the text to read:

In order to clear an infection, the character must be treated with antibacterial medication and receive medical care (a successful Physician Test by themselves, another character, or a GMC) for a number of days equal to the duration of the infection. Note that the character will be at a Step penalty to PER, reducing their chances of successful self treatment.

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