Thread Rank Three: Key Knowledge: The owner must learn the Name of the sword’s creator.These elegant broadswords are rumored to originate in Wyrm Wood, but no records exist of who made them. The True wood incorporated into the blade gives it a green tint, and the hilt is made of dark wood inlaid with spiral motifs, but hard as steel. The blades were thought incredibly rare but are increasingly appearing among those who wish to purify Blood Wood, most notably the Seekers of the Heart.
Those who know of these weapons believe the originals were created with wood from Oak Heart, and the creation of Blood Wood affected them due to this connection, changing their pattern. If such swords exist, they are Warden tier instead of Journeyman, with a Mystic Defense of 15.
The very first sentence of the Description: ... but no records exist of who made them.
The Research talent says that the TN to find "obscure" information is 11. What is the target number to find information for which "no records exist"? Why does it ask, who created this item, immediately after stating "no records exist of who made them"? How is this Knowledge to be found?
Thread Rank Five: Key Knowledge: The owner must learn where the wood and True wood used to craft the sword were harvested.
If you have a Warden sword, you can find the answer, it is Oak Heart. But if you don't have one of the original blades, then if you don't know who made them, I don't see how you can find out where the unknown guy got his materials.
Thread Rank Seven: Deed: The owner must go to the trees that provided the wood and True wood to craft the sword and pledge to either protect or heal Blood Wood.
Thread Ranks 7 and 8 only exist if it is a Warden item. So if it is a Warden Item, then the wood is from the one and only Oak Heart.
Page 27 says: The Queen of Blood Wood has sealed away the legendary Oak Heart, restricting access to only a trusted few.
The Queen of Blood Wood is adamant that the Blood Wood should not be "healed". So you ether have to get the Queen to give you access to the kingdoms most holy place, where only her most trusted allies are allowed, or you have to sneak into said place. Then you have the choice of ether swearing to protect the blood wood (queen is in favor of this), or trying to heal it (queen hates this idea and thinks it treasonous). Why even bother to have rules for what happens if they pledge to heal the blood wood. It's not likely to happen!