Search found 47 matches
- Fri Aug 18, 2017 2:34 pm
- Forum: For Game Masters
- Topic: dread iota
- Replies: 6
- Views: 12201
Re: dread iota
From the description, I think you're doing it right - two actions for the Iota, one for the Ghoul (o:
- Fri Aug 18, 2017 2:27 pm
- Forum: For Game Masters
- Topic: How much does it cost to build a kaer?
- Replies: 12
- Views: 27049
Re: How much does it cost to build a kaer?
I'd think some of the wards on a well protected Kaer would block bone circles connecting in or out.
- Thu May 18, 2017 8:52 am
- Forum: For Game Masters
- Topic: NPC Data
- Replies: 18
- Views: 33133
Re: NPC Data
It was a fun project; I keep dreaming of getting to a point where I can update it.
- Thu May 18, 2017 8:38 am
- Forum: For Game Masters
- Topic: NPC Data
- Replies: 18
- Views: 33133
Re: NPC Data
My old character generator, the second step, has a flexible npc creator built in.
It's for second edition, but if all you need is the basics, it should work just fine. Still at secondstep.dk; the installer doesn't work with windows 7+, but you can grab the stand alone version.
It's for second edition, but if all you need is the basics, it should work just fine. Still at secondstep.dk; the installer doesn't work with windows 7+, but you can grab the stand alone version.
- Fri May 05, 2017 7:32 am
- Forum: For Game Masters
- Topic: Extra optional talents
- Replies: 14
- Views: 25424
Re: Extra optional talents
Thanks for your thoughts (o: I find skills rarely play any significant role in my games; the long training time tends to ensure that they stay firmly locked at the ranks at creation. It's early days though; these heroes are still circle 1. I think I will probably end up allowing him a couple extra t...
- Thu May 04, 2017 10:31 am
- Forum: For Game Masters
- Topic: Extra optional talents
- Replies: 14
- Views: 25424
Extra optional talents
Hey guys. One of my dwarf players wants to take more than one optional talent per circle, and I really can't seem to think of why I shouldn't allow him to, given training and legend points. The one argument I have is it might undermine the feeling of flexibility our Human player has, but he can take...
- Fri Apr 28, 2017 9:18 am
- Forum: For Game Masters
- Topic: beastmaster fighting hordes
- Replies: 5
- Views: 10889
Re: beastmaster fighting hordes
One companion. The others are hiding under a rhubarb leaf.
- Wed Apr 26, 2017 5:31 pm
- Forum: For Game Masters
- Topic: Do obsidimen have nails?
- Replies: 8
- Views: 15415
- Tue Apr 25, 2017 7:02 pm
- Forum: For Game Masters
- Topic: Do obsidimen have nails?
- Replies: 8
- Views: 15415
Do obsidimen have nails?
They don't have hair, but do they have nails?
- Tue Apr 11, 2017 11:23 am
- Forum: For Game Masters
- Topic: Interactive map of Barsaive circa 1517 TH
- Replies: 6
- Views: 13591
Re: Interactive map of Barsaive circa 1517 TH
Neat; that really looks good (o: