Search found 68 matches
- Tue Jul 23, 2019 2:26 am
- Forum: For Game Masters
- Topic: Lightbearers as a Path
- Replies: 5
- Views: 10782
Lightbearers as a Path
Hey everyone! I mentionned it in another thread, my players recently enrolled themeselve in the Lightbearer's secret society. At first, I just wanted some sort of guild or faction that would tie the players in a large scale Group Ritual. And then, something reminded me that the Lightbearers were a t...
- Sun Jul 14, 2019 6:39 pm
- Forum: Product Discussion
- Topic: Question on raising Path's Rank
- Replies: 3
- Views: 8509
- Sat Jul 13, 2019 8:11 pm
- Forum: Product Discussion
- Topic: Question on raising Path's Rank
- Replies: 3
- Views: 8509
Question on raising Path's Rank
Does a character need to go through "completing an appropriate Path ordeal, receiving permission from more senior Path followers, performing the advancement ritual" for every Path rank or just for tier advancement?
- Sat Jul 13, 2019 7:20 pm
- Forum: For Game Masters
- Topic: Housing in Travar
- Replies: 10
- Views: 19034
Re: Housing in Travar
It's a good play, but my player wants to rush things up.Tattered Rags wrote: ↑Sat Jul 13, 2019 7:15 pmAs well, consider a sponsor willing to provide a house for them in exchange for services. Then, when they inevitably have to investigate the murder of their benefactor, they ultimately find the property to have been bequeathed to them.
- Sat Jul 13, 2019 7:16 pm
- Forum: For Game Masters
- Topic: Housing in Travar
- Replies: 10
- Views: 19034
Re: Housing in Travar
....why do they have that many children with them? They have been rescued from a kear infested by giant spiders. The players had more then one options to find them good shelter with people to take good care of them. But instead, they insisted on adopting all of them with the help of the mother and ...
- Sat Jul 13, 2019 5:01 pm
- Forum: For Game Masters
- Topic: Housing in Travar
- Replies: 10
- Views: 19034
Housing in Travar
I need help. My players want a house of their own in Travar and I have no idea how much I shoud charge for it and for the taxes thereafter. And they are not modest about it. They need something to hold seven adults and fifteen dwarven children. Their first plan is to buy a land and build the house t...
- Thu Jul 11, 2019 11:03 pm
- Forum: For Game Masters
- Topic: Fire canons and Missile Weapons
- Replies: 5
- Views: 10126
Fire canons and Missile Weapons
Not sure what edition it come from, but I was under the impression that the skill/talent to use for shooting a fire canon (or any other siege weapon) was Missile Weapon. Since the rules for ship combat has not been upgraded to fourth edition, I have to assume it's from another. My point is (it was b...
- Thu Jul 11, 2019 10:44 pm
- Forum: For Game Masters
- Topic: Armor Penalties
- Replies: 3
- Views: 7341
Re: Armor Penalties
Personally, I rule that if you wear a chainmail, you swim like a brick. No roll needed.
- Thu May 23, 2019 10:09 pm
- Forum: For Game Masters
- Topic: Group Patterns
- Replies: 11
- Views: 20455
Re: Group Patterns
I will but it'll take a while. My PCs are barely 2nd circle so it's still not cost effective for them to start threading on the Group Pattern.Slimcreeper wrote: ↑Wed May 22, 2019 3:21 pmSpader, that is an intriguing take. Keep us posted on how it plays.
- Wed May 22, 2019 12:38 am
- Forum: For Game Masters
- Topic: Group Patterns
- Replies: 11
- Views: 20455
Re: Group Patterns
I can relate alot to that problem too. The group becomes way too powerful for their circle. In my last campaign I had the same problem plus another one with Group Patterns. The player characters were 8th circle and then one of them died. So she came back with a brand new 8th circle character but cou...