Search found 121 matches

by Belenus
Wed Jun 12, 2019 12:26 pm
Forum: For Players
Topic: Severely distracted
Replies: 8
Views: 1302

Re: Severely distracted

If the effect would decrease the PD against everyone, I am of the same opinion as Bonhumm and ChrisDDickey. But the effect decreases the PD against everyone except the user. So I would handle it here a bit different as described in my example. The two distracts don't stack -> the highest counts for ...
by Belenus
Wed Jun 12, 2019 11:11 am
Forum: For Players
Topic: Severely distracted
Replies: 8
Views: 1302

Re: Severely distracted

I would play it like this (Of course the overall situation, the movements and actions of the characters could change those answers): Hmm, this would indeed be the simplest solution and would be in line with the wording in Dominate Beast regarding multiple instances. However, something just doesn't j...
by Belenus
Mon Jun 03, 2019 2:23 pm
Forum: For Game Masters
Topic: [ED4] Same spell multiple times on one target - what happens?
Replies: 12
Views: 2353

Re: [ED4] Same spell multiple times on one target - what happens?

Not quite true, the duration of the second spell does not begin after the first duration ended, it begins instantly.
So it could happen that the second spells duration expired before it even showed an effect.
by Belenus
Tue May 28, 2019 6:10 pm
Forum: For Game Masters
Topic: Facing and blindside
Replies: 9
Views: 1676

Re: Facing and blindside

Just go with the logic here, meaning option B.
The only mistake you're having is with 3 characters.
If you place one character in front of the enemy and the other one behind it, this is already enough to have him on his blindside,
by Belenus
Mon May 27, 2019 8:40 pm
Forum: For Players
Topic: Down Strike vs. Knocked down
Replies: 11
Views: 2219

Re: Down Strike vs. Knocked down

We also use Great Leap to get the needed hight.
A discipline talent for both adepts (Sky Raider & Beastmaster) which use Down Strike.

In the Second Edition, Lizard Leap was the prefered skill to get the needed hight.
by Belenus
Mon May 27, 2019 1:17 pm
Forum: For Players
Topic: Down Strike vs. Knocked down
Replies: 11
Views: 2219

Re: Down Strike vs. Knocked down

Image
by Belenus
Mon Apr 15, 2019 10:57 am
Forum: For Game Masters
Topic: spell matrices
Replies: 7
Views: 1579

Re: spell matrices

Even so the illuionist only has one combination fitting this description, the (True) Ephemeral Bolt and bolt. Guess the elementalist is the one benefitting the most of this new rule. Illusory and True Missiles, too. Ah, right, never used those spells because of the 2 threads needed, I prefere Phant...
by Belenus
Mon Apr 15, 2019 9:46 am
Forum: For Game Masters
Topic: spell matrices
Replies: 7
Views: 1579

Re: spell matrices

It's especially helpful for Illusioinists because they can now have both real and illusory versions of a spell in the same matrix, and decide from casting to casting which version to use -- instead of tying up 2 matrices with slightly different versions of the same spell. This lets them play more w...
by Belenus
Sat Apr 13, 2019 2:07 pm
Forum: For Game Masters
Topic: Mundane object's spell defense
Replies: 5
Views: 1118

Re: Mundane object's spell defense

Slimcreeper wrote:
Sat Apr 13, 2019 11:51 am
And off the chains are on someone, you beat the MD of the person.
Not if you use the optional rules from the companion and he is willingly accepting to have his chains rusted :D
by Belenus
Wed Apr 10, 2019 6:07 pm
Forum: For Game Masters
Topic: status effect
Replies: 2
Views: 742

Re: status effect

I would say the same ^^