Search found 176 matches

by Belenus
Wed Nov 27, 2019 10:03 pm
Forum: For Game Masters
Topic: ED1 Lore: My players stay out! Ender/Slimcreeper
Replies: 2
Views: 1633

Re: ED1 Lore: My players stay out! Ender/Slimcreeper

Read all 10 novels (and the really bad german comic), doesn't ring any bells too :?:
by Belenus
Wed Nov 27, 2019 9:55 pm
Forum: For Game Masters
Topic: Starting Animal Companions and Mounts
Replies: 5
Views: 2804

Re: Starting Animal Companions and Mounts

Circle 1 / 2 creatures is the right way to go. In the old Adepts path book, there were even examples for mounts to give. I allowed my beastmaster player to have an animal companion. It was "just" a hawk, but still useful in many ways and a dear friend to him. Even so the biggest difference between a...
by Belenus
Wed Nov 27, 2019 9:46 pm
Forum: For Players
Topic: Multiple disciplines and karma rituals
Replies: 4
Views: 2423

Re: Multiple disciplines and karma rituals

I recall reading somewhere, that you somehow "merge" the two karma rituals. Or to be more correct: You must not merge the existing one with the new one, but you also can invent a completely new one fitting both / all disciplines. Companion p. 21: "At Thirteenth Circle, an adept’s Karma Die increases...
by Belenus
Tue Nov 26, 2019 4:53 pm
Forum: For Players
Topic: Wizzard C6 Spell Discplace Self
Replies: 8
Views: 3182

Re: Wizzard C6 Spell Discplace Self

In my Ed4 PG page 356. "This includes attacks which Avoid Blow would normally be denied, such as Blindside or Surprise attacks, but does not include those which Avoid Blow is never allowed, such as against most spells." Oh, guess my version of the pdf isn't the final one (even so it was called FINA...
by Belenus
Mon Nov 25, 2019 9:23 pm
Forum: For Players
Topic: Wizzard C6 Spell Discplace Self
Replies: 8
Views: 3182

Re: Wizzard C6 Spell Discplace Self

4. The spell description says you can: "This includes physical attacks which Avoid Blow may not normally affect, such as spells that deal physical damage."
by Belenus
Mon Nov 25, 2019 1:38 pm
Forum: For Players
Topic: Illusion "complex images"
Replies: 10
Views: 4290

Re: Illusion "complex images"

The most important rule about illusions is the following: They are perceived as real as long as they are not seen through. You can't override physical laws like gravity, but an illusionary rock that falls on you is perceived as a real celebration and therefore does real damage (unless you see throug...
by Belenus
Mon Nov 25, 2019 1:33 pm
Forum: For Players
Topic: Wizzard C6 Spell Discplace Self
Replies: 8
Views: 3182

Re: Wizzard C6 Spell Discplace Self

Hi, You can dodge while blindsided. You can dodge while being ambushed. You can dodge while being blind / in the dark. You can use avoid blow against spells which deal physical damage (not all characters have the talent Steel Thought). It needs no threads, so it is casted fast. And I really often he...
by Belenus
Sat Nov 23, 2019 10:54 am
Forum: For Players
Topic: Illusion "complex images"
Replies: 10
Views: 4290

Re: Illusion "complex images"

and further the damage would be temporary. The GM would keep track of how much such temporary damage had been assigned, and as soon as the Illusion had ether been sensed or the duration expired, the damage would go away. If you start arguing this way than this would be true for each illusional spel...
by Belenus
Sat Nov 23, 2019 10:45 am
Forum: For Players
Topic: quick question on additional threads
Replies: 19
Views: 10292

Re: quick question on additional threads

There is a big difference between a simple meelee attack and extra threads: You can use additional rounds to weave more and more threads while additional successes are completely based on luck (+you already have the additional successes on your spellcasting test, increasing the spells damage too). I...
by Belenus
Wed Nov 20, 2019 9:06 pm
Forum: For Players
Topic: Illusion "complex images"
Replies: 10
Views: 4290

Re: Illusion "complex images"

Create a bridge and somebody stepping on it falls to death.
Create a wall and hide the complete group behind it for an ambush.
Create false gold to trade with it.
et cetera, et cetera

And just wait for the ability from the compendium where an Illusionist can make his illusions true spells :mrgreen: