Search found 161 matches

by Belenus
Sun Dec 08, 2019 12:45 pm
Forum: For Players
Topic: Ethereal Darkness 3rd edition
Replies: 1
Views: 691

Re: Ethereal Darkness 3rd edition

Hi and yes it does ;)
by Belenus
Wed Dec 04, 2019 5:40 pm
Forum: For Players
Topic: Ritual Casting
Replies: 9
Views: 1964

Re: Ritual Casting

To be honest I never had the problem with my players abusing chain casting. Every caster in my group only choses one spell he wants to chain cast, not several. And they also only do so, when the time is correct to do so. For example as a wizard, I don't need to always have my Astral Targeting active...
by Belenus
Mon Dec 02, 2019 10:28 am
Forum: For Game Masters
Topic: Kaers & Liferocks
Replies: 8
Views: 2205

Re: Kaers & Liferocks

I think once molten with the life rock, they won't / can't leave it anymore, but I'm not sure about this one. I only know of one restriction when an obsidiman must merge with his liferock: The oldest living obsidiman gets a call that it is his time to get back. Perhaps they used citadels to protect ...
by Belenus
Mon Dec 02, 2019 10:10 am
Forum: For Players
Topic: Ritual Casting
Replies: 9
Views: 1964

Re: Ritual Casting

I can find several changes you made to the original alternate rule (except the fluff ofc): You need 10 minutes to prepare the chain casting. Just for fluff or do you have a reason to do so? To compensate for the below advantages? I don't see 10 minutes as any problem, it just adds to the morning sch...
by Belenus
Mon Dec 02, 2019 9:50 am
Forum: For Game Masters
Topic: Starting Animal Companions and Mounts
Replies: 5
Views: 1433

Re: Starting Animal Companions and Mounts

Since it is possible to start the game with Animal Bond 3, you should create a list for it aswell :lol:
And I would add an additional rule: This animal must be acquirable at the location the character grew up or was trained.
by Belenus
Wed Nov 27, 2019 10:03 pm
Forum: For Game Masters
Topic: ED1 Lore: My players stay out! Ender/Slimcreeper
Replies: 2
Views: 790

Re: ED1 Lore: My players stay out! Ender/Slimcreeper

Read all 10 novels (and the really bad german comic), doesn't ring any bells too :?:
by Belenus
Wed Nov 27, 2019 9:55 pm
Forum: For Game Masters
Topic: Starting Animal Companions and Mounts
Replies: 5
Views: 1433

Re: Starting Animal Companions and Mounts

Circle 1 / 2 creatures is the right way to go. In the old Adepts path book, there were even examples for mounts to give. I allowed my beastmaster player to have an animal companion. It was "just" a hawk, but still useful in many ways and a dear friend to him. Even so the biggest difference between a...
by Belenus
Wed Nov 27, 2019 9:46 pm
Forum: For Players
Topic: Multiple disciplines and karma rituals
Replies: 4
Views: 1163

Re: Multiple disciplines and karma rituals

I recall reading somewhere, that you somehow "merge" the two karma rituals. Or to be more correct: You must not merge the existing one with the new one, but you also can invent a completely new one fitting both / all disciplines. Companion p. 21: "At Thirteenth Circle, an adept’s Karma Die increases...
by Belenus
Tue Nov 26, 2019 4:53 pm
Forum: For Players
Topic: Wizzard C6 Spell Discplace Self
Replies: 8
Views: 1374

Re: Wizzard C6 Spell Discplace Self

In my Ed4 PG page 356. "This includes attacks which Avoid Blow would normally be denied, such as Blindside or Surprise attacks, but does not include those which Avoid Blow is never allowed, such as against most spells." Oh, guess my version of the pdf isn't the final one (even so it was called FINA...
by Belenus
Mon Nov 25, 2019 9:23 pm
Forum: For Players
Topic: Wizzard C6 Spell Discplace Self
Replies: 8
Views: 1374

Re: Wizzard C6 Spell Discplace Self

4. The spell description says you can: "This includes physical attacks which Avoid Blow may not normally affect, such as spells that deal physical damage."