Search found 252 matches

by Bonhumm
Fri Apr 12, 2019 10:40 pm
Forum: For Game Masters
Topic: Mundane object's spell defense
Replies: 5
Views: 496

Mundane object's spell defense

Hello all.

I'm trying to figure out what would be the Spell Defense of mundane objects for use with the Rust spell. Does anyone knows if there is a list somewhere for stuff like chains, cuffs, metal locks and prison bars?

Thank you.
by Bonhumm
Thu Apr 11, 2019 12:41 pm
Forum: Site Feedback
Topic: The Store
Replies: 9
Views: 3920

Re: The Store

Pretty much the entire Earthdawn section of the store seems to be bugged. No products are shown.
by Bonhumm
Wed Apr 10, 2019 12:21 pm
Forum: For Players
Topic: Divine Aura
Replies: 8
Views: 765

Re: Divine Aura

I was referring primarily to my ability to spot his baddies lurking in ambush around the corner on my astral radar, before they get the jump on us. Remember that non-living object also have an astral imprint and they are NOT transparent: if you cannot visually see someone because he is hiding behin...
by Bonhumm
Tue Apr 09, 2019 12:33 am
Forum: For Players
Topic: Discipline's Philosphy
Replies: 3
Views: 510

Re: Discipline's Philosphy

The 4th Edition Companion deal a bit with Talent Crisis at page 436.

The 1st Edition Adept's Way deal with it in more details AND gives detailed example of Discipline violations (and ways to redeem them) for each Discipline at the end of the book.
by Bonhumm
Sun Apr 07, 2019 7:57 pm
Forum: For Players
Topic: Movement&Distances
Replies: 5
Views: 527

Re: Movement&Distances

In my opinion, movement is the one thing 4th Edition broke. Although I agree that movement rate in first and second edition was crazy and in need of nerfing, it was reduced by too much but this is not the only problem. Fourth edition tried (and mostly succeeded) in simplifying the game mechanics by ...
by Bonhumm
Sat Apr 06, 2019 6:44 pm
Forum: For Game Masters
Topic: 3rd edition poiton of life
Replies: 2
Views: 334

Re: 3rd edition poiton of life

Good question, the Gamemaster guide's description only states that the owner must be doing the action to fill the bottle, nothing is said about who can drink from that bottle. Personally I would rule that it could be drank by someone else considering that at Rank 5 it can creates FIVE healing potion...
by Bonhumm
Fri Apr 05, 2019 11:58 am
Forum: For Game Masters
Topic: T'Skrang ships
Replies: 17
Views: 1432

Re: T'Skrang ships

Why would anyone want a riverboat? I look at the buying price and see the Purchasing/Cargo ratio being about the same. In terms of mobility and risk of robbery, the airship is clearly in advantage. In short, they must be a factor 10 cheaper, otherwise there is no logical reason to go for them. On a...
by Bonhumm
Wed Apr 03, 2019 10:52 pm
Forum: For Game Masters
Topic: Living Legend Cults
Replies: 2
Views: 362

Re: Living Legend Cults

The only description (instead of mentions) I could find about Living Legends is in the 1st Edition Barsaive Boxed set: This type of group originated with small societies that promoted hero worship. Living legend cults grew from those groups who believed that the answers to meeting the new challenges...
by Bonhumm
Tue Apr 02, 2019 10:23 pm
Forum: For Game Masters
Topic: Scytha
Replies: 2
Views: 352

Re: Scytha

- Ancient dwarf kingdom located in the Scytha Mountains, now abandoned. - Predates the founding of Throal ‘by many years’, ‘having been in existence long before the banishment of Elianar Messias’. - In constant conflict with the nearby dwarf city-states of Killea and K’rzon. Even tried (unsuccessful...
by Bonhumm
Fri Mar 29, 2019 7:26 pm
Forum: For Game Masters
Topic: craftsman and trapmaking
Replies: 6
Views: 573

Re: craftsman and trapmaking

I would personally also allow the use of Wilderness Survival to create, detect and disarm very basic traps like snares.