Search found 44 matches

by ragbasti
Tue Aug 28, 2018 6:47 am
Forum: For Game Masters
Topic: Awarding thread items
Replies: 8
Views: 3014

Re: Awarding thread items

I actually start every campaign with a set of small thread items which give the characters utility plus 1 or 2 relevant stats. These items are always presented as heirlooms and are immediately given significance from the respective character through a set of questions. Threads are discovered through...
by ragbasti
Thu Aug 23, 2018 6:51 am
Forum: For Game Masters
Topic: Even more questions: spells
Replies: 44
Views: 9437

Re: Even more questions: spells

As was mentioned here earlier by someone else, I agree that every character has to pick up an Artisan Skill that has to be easily demonstrated for the sake of performing it when necessary. Other than that I couldn't disagree more with the idea of having to split things into crafts and arts. Artisan ...
by ragbasti
Fri Aug 17, 2018 4:55 pm
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 5944

Re: ED4 Rule Question: Named Spells

But your legend doesn't change, it is just less known. You are still the savior of your Kaer, you are still the smartest and bestest of your community who has unlocked countless secrets. Just because there are suddenly people entering your world who have achieved more does not take away from past ac...
by ragbasti
Fri Aug 17, 2018 9:51 am
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 5944

Re: ED4 Rule Question: Named Spells

One might also look at legends on a different scale. Their legend in the great scheme of things might seem small, but as members of a very small microcosm, such as Kaers, their legend will be much, much greater - maybe also resulting in more LP. This is how I have handled things so far: just because...
by ragbasti
Thu Aug 16, 2018 1:10 pm
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 5944

Re: ED4 Rule Question: Named Spells

I trust that the FASA guys will work this thing out, somehow. Aside from that, once the rules are established every table can decide for themselves what works for them or doesn't. Personally, I wouldn't want something like a named Improved Karma at my table. It's the first step to the power-up spira...
by ragbasti
Thu Aug 16, 2018 6:47 am
Forum: For Players
Topic: Spell recommendations Nethermancer 4th circle
Replies: 40
Views: 9151

Re: Spell recommendations Nethermancer 4th circle

I'm just gonna go back to topic: I really like the fog ghost spells, also you get 2 effects for 1 matrix. You get the "Oh shit" spell for running away, putting a fog ghost in harms way while making your retreat. Or you put the fog ghost next to that annoying guy standing in the back who is throwing ...
by ragbasti
Wed Aug 15, 2018 6:37 am
Forum: For Game Masters
Topic: WIP Thread Item: The Phantom Dagger
Replies: 9
Views: 2090

Re: WIP Thread Item: The Phantom Dagger

Greetings, On a quick read through, many of the proposed effects replicate (and effectively invalidate) Warden tier talents. As well, that's a complicated series of effects with the assorted caveats. That's not something to undertake lightly, however you should do what works best for your table. Fr...
by ragbasti
Tue Aug 14, 2018 2:34 pm
Forum: For Game Masters
Topic: WIP Thread Item: The Phantom Dagger
Replies: 9
Views: 2090

Re: WIP Thread Item: The Phantom Dagger

I will be keeping the Illusion Keyword, mostly for the Fluff. The descriptions are now as follows: Rank 2: I scrapped the extra range and the dagger now only returns to the owner. Rank 3: The Adept can use the Phantom Dagger Power. This creates and illusory projectile that can be thrown like a norma...
by ragbasti
Tue Aug 14, 2018 1:04 pm
Forum: For Players
Topic: Spell recommendations Nethermancer 4th circle
Replies: 40
Views: 9151

Re: Spell recommendations Nethermancer 4th circle

Nethermencers are not necessarily evil. But I've never heard of a cult of Horror lead by an evil beastmaster. It's the nethermencer that do that most of the time. We had an adventure in the badlands once, the entire hook was that a lot of new unknown horror constructs were swarming Travar and its s...
by ragbasti
Tue Aug 14, 2018 8:03 am
Forum: For Game Masters
Topic: WIP Thread Item: The Phantom Dagger
Replies: 9
Views: 2090

Re: WIP Thread Item: The Phantom Dagger

First of all: Thanks a bunch for the input, all very well deserved critique. Rank 2: The 28/40 was a typo, it is 20/40 in the German version, which I wrote first. But I will just scrap the range and make it just return to the owner in the final version. The reason why I didn't make it a flight dagge...