Search found 39 matches

by ragbasti
Tue Nov 06, 2018 10:21 am
Forum: General Discussion
Topic: Licences and Corestep
Replies: 3
Views: 1661

Re: Licences and Corestep

Just wondering: Couldn't you auction off "boxes of old inventory" and just let a a number of select game stores know what's inside?
by ragbasti
Wed Oct 24, 2018 11:27 am
Forum: For Game Masters
Topic: [Discipline] Custodian - Animal Companion-centered
Replies: 1
Views: 1200

[Discipline] Custodian - Animal Companion-centered

I created a discipline with one of my players for a current game. The aim was to fill the niche for a character that relies on animal companions to do most of his fighting and other stuff. The general idea was to not make it a cliché ranger á la DnD but to give the character a nice toolkit to be mor...
by ragbasti
Thu Oct 11, 2018 1:51 pm
Forum: For Players
Topic: Vampires
Replies: 12
Views: 3352

Re: Vampires

Had that dicussion a while back with my group. Never actually occured to me how problematic vampires would be since blood magic is such a big thing.
Interesting :D
by ragbasti
Tue Oct 09, 2018 2:03 pm
Forum: Product Discussion
Topic: Fourth Edition Errata, Clarifications, and FAQs
Replies: 154
Views: 51596

Re: Fourth Edition Errata, Clarifications, and FAQs

As just mentioned in discord:

10th Circle Discipline Talent for the Swordmaster is wrong.
Should be Defensive Posture
by ragbasti
Mon Oct 01, 2018 8:02 am
Forum: For Players
Topic: Karma: 1st edition vs 4th
Replies: 7
Views: 2206

Re: Karma: 1st edition vs 4th

OP's first impression is right on the money. Back in 1st edition I played a windling beastmaster who's melee body count was usually just a hair below our troll warriors, mainly due to big cheap karma, plus he had all those cool beastmaster powers. Now that windlings don't get bigger karma cheaper, ...
by ragbasti
Tue Aug 28, 2018 6:47 am
Forum: For Game Masters
Topic: Awarding thread items
Replies: 8
Views: 2861

Re: Awarding thread items

I actually start every campaign with a set of small thread items which give the characters utility plus 1 or 2 relevant stats. These items are always presented as heirlooms and are immediately given significance from the respective character through a set of questions. Threads are discovered through...
by ragbasti
Thu Aug 23, 2018 6:51 am
Forum: For Game Masters
Topic: Even more questions: spells
Replies: 44
Views: 8809

Re: Even more questions: spells

As was mentioned here earlier by someone else, I agree that every character has to pick up an Artisan Skill that has to be easily demonstrated for the sake of performing it when necessary. Other than that I couldn't disagree more with the idea of having to split things into crafts and arts. Artisan ...
by ragbasti
Fri Aug 17, 2018 4:55 pm
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 5563

Re: ED4 Rule Question: Named Spells

But your legend doesn't change, it is just less known. You are still the savior of your Kaer, you are still the smartest and bestest of your community who has unlocked countless secrets. Just because there are suddenly people entering your world who have achieved more does not take away from past ac...
by ragbasti
Fri Aug 17, 2018 9:51 am
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 5563

Re: ED4 Rule Question: Named Spells

One might also look at legends on a different scale. Their legend in the great scheme of things might seem small, but as members of a very small microcosm, such as Kaers, their legend will be much, much greater - maybe also resulting in more LP. This is how I have handled things so far: just because...
by ragbasti
Thu Aug 16, 2018 1:10 pm
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 5563

Re: ED4 Rule Question: Named Spells

I trust that the FASA guys will work this thing out, somehow. Aside from that, once the rules are established every table can decide for themselves what works for them or doesn't. Personally, I wouldn't want something like a named Improved Karma at my table. It's the first step to the power-up spira...