Search found 29 matches

by MetalBoar
Wed Nov 27, 2019 8:58 pm
Forum: For Game Masters
Topic: Encounter Design
Replies: 5
Views: 246

Re: Encounter Design

It looks like Slimcreeper has made a lot of the same points I was going to make while I've been typing, but since I have typed it I'll post what I've got! :D I've only played a little 4th edition at this point but I've run a number of 3rd edition games and there are a couple of fundamental things th...
by MetalBoar
Sun Apr 30, 2017 8:52 pm
Forum: For Game Masters
Topic: Espagra cloaks as layered armor in 4th edition
Replies: 2
Views: 1710

Re: Espagra cloaks as layered armor in 4th edition

Yes, layering armor was intentionally removed from ED4.
That seems reasonable given the new rules. Thanks for the reply!
by MetalBoar
Sun Apr 30, 2017 7:00 pm
Forum: For Game Masters
Topic: Espagra cloaks as layered armor in 4th edition
Replies: 2
Views: 1710

Espagra cloaks as layered armor in 4th edition

Quick question for everyone. It appears that the rules for wearing an espagra cloak over other armor have been removed from 4th edition. I assume this went along with the removal of armor defeating hits but wanted to check in and see if it was an oversight or simply to save on text or something else...
by MetalBoar
Fri Mar 24, 2017 8:09 am
Forum: For Players
Topic: Haggle clarification
Replies: 23
Views: 8326

Re: Haggle clarification

For me, Haggle is just an inherently weird beast. It's either a thing or it isn't. If you have it,you want to use it (and this should include NPCs), and you should get to use it (otherwise that's just wasted LP or NPC skill allocation). If you don't have it, good chance you'd be happier if it didn'...
by MetalBoar
Fri Mar 24, 2017 7:59 am
Forum: For Players
Topic: Haggle clarification
Replies: 23
Views: 8326

Re: Haggle clarification

The RAW seem inappropriate on many levels. Why would anyone willingly spend the legend points and a talent slot or, from the character's perspective, the time, effort and focus to learn to haggle if it might get you a 5% discount. Unless you're talking about buying something on the order of an airsh...
by MetalBoar
Fri Mar 24, 2017 2:18 am
Forum: For Players
Topic: Haggle clarification
Replies: 23
Views: 8326

Re: Haggle clarification

It makes more sense to me that each side can Haggle until THEY fail, at which point THEY cannot Haggle further. Haggle Rank 10 guy can then still get the potential 50% change regardless of the ineptitude of the vendor. This or something similar seems necessary to me, since as you say, an NPC would ...
by MetalBoar
Fri Mar 24, 2017 12:28 am
Forum: For Players
Topic: Haggle clarification
Replies: 23
Views: 8326

Haggle clarification

Am I understanding haggle correctly? The talent description states: If successful, the price rises or falls by 5 percent of the goods’ cost in favor of the adept. Merchants or customers can make Haggle tests to readjust the price in their favor. The adept may make a number of tests per transaction e...
by MetalBoar
Thu Mar 23, 2017 6:32 pm
Forum: Product Discussion
Topic: What language do Therans speak?
Replies: 21
Views: 8532

Re: What language do Therans speak?

The Read/Write/Speak learning difficulty for Theran is 5, FYI. While related to Sperethiel, it is its own language and not a dialect.
Of course it is, as some wit once said, "The difference between a dialect and a language is an army and a navy", and in this case they have an air force too!
by MetalBoar
Wed Feb 01, 2017 10:31 pm
Forum: For Game Masters
Topic: Alchemy difficulty numbers
Replies: 4
Views: 2150

Re: Alchemy difficulty numbers

Thanks for the responses! I'm happy to use the 3rd edition rules until the companion comes out, I was just concerned that I was missing something that had already been published somewhere. This should be a long running campaign (assuming the players take the bait I have a long, world altering story ...
by MetalBoar
Wed Feb 01, 2017 7:47 am
Forum: For Game Masters
Topic: Alchemy difficulty numbers
Replies: 4
Views: 2150

Alchemy difficulty numbers

So, one of the characters in my game wants to start making potions. Looking at the Alchemy skill the section on creating potions and salves states: The character makes an Alchemy test against the appropriate Difficulty Number. But I can't find any listing for the difficulty numbers. I know in ED3 th...