Search found 256 matches

by Telarus
Sat Jan 25, 2020 11:53 pm
Forum: For Game Masters
Topic: Airship terrain (WIP)
Replies: 4
Views: 150

Re: Airship terrain (WIP)

Hells yes. Love it. :D
by Telarus
Tue Jan 21, 2020 8:04 pm
Forum: For Game Masters
Topic: Alternate Discipline Talents
Replies: 9
Views: 321

Re: Alternate Discipline Talents

This will also reduce your player's desire to acquire those additional Talents through the alternate means the game provides. Mainly these are: Human Versitility, a Second Discipline, the new Paths/Questors structure, and Thread Items. And might also reduce the variety of skills the PC have or the i...
by Telarus
Tue Jan 21, 2020 7:58 pm
Forum: For Players
Topic: Nightflyer's Cloak
Replies: 13
Views: 501

Re: Nightflyer's Cloak

Correct. Damage remains between form-changes (and so do Wounds), you use the character's Health Rating (including Wound Threshold).


Think about it this way. It works the same way for everything else that can "shape change". ;D *coughSPOILERScough*
by Telarus
Fri Jan 17, 2020 3:01 am
Forum: Product Discussion
Topic: High resolution Barsaive map image
Replies: 8
Views: 3843

Re: High resolution Barsaive map image

It was just noticed in Discord chat that the 4e map has the same "days walking riding, airship traevl distance" scales copy&pasted from the 3e map. The 3e map shows less territory overall, and this means it's key is the wrong scale for the 4e map. The correct scale of the key is as shown in my Atlas...
by Telarus
Wed Jan 01, 2020 7:42 pm
Forum: For Players
Topic: Happy New Years everyone.
Replies: 3
Views: 300

Re: Happy New Years everyone.

Happy New Year!
by Telarus
Sat Dec 28, 2019 3:21 am
Forum: For Players
Topic: Questions for movement: Summon Bone Spirit
Replies: 25
Views: 810

Re: Questions for movement: Summon Bone Spirit

"Unless otherwise occupied or commanded the spirit will follow you at a 10 yd distance on your init." should work out good, yeah. Also, don't underestimate the usefulness of Reserved Actions. These add +2 to your target number but allow interrupt-effects. The setup would be different depending on si...
by Telarus
Sat Dec 28, 2019 12:38 am
Forum: For Players
Topic: AbUsing Summon Ally Spirit.
Replies: 7
Views: 280

Re: AbUsing Summon Ally Spirit.

2 - Agreed. But, hey, that's an RP goal worth working towards.

1 - "Ally spirits" includes the ghosts of dead namegivers...
by Telarus
Sat Nov 09, 2019 9:17 pm
Forum: For Players
Topic: Booster Potion Vs. Last Chance spell
Replies: 8
Views: 741

Re: Booster Potion Vs. Last Chance spell

Oh yeah, 'pre-gaming booster potions' is totally in-trope.
by Telarus
Sat Nov 09, 2019 9:11 pm
Forum: For Game Masters
Topic: Spellcasting skill
Replies: 8
Views: 784

Re: Spellcasting skill

I really love the ideas here. We played around with spellcasting-as-a-skill in 1e, but left it behind when the campaign went to 2e. I'm really liking the idea of attaining a 0 thread spell to a matrix object and handing it to another spellcaster. There's really nothing in the metaphysics that spoils...
by Telarus
Wed Oct 30, 2019 12:37 am
Forum: For Game Masters
Topic: Wyvern: Animal?
Replies: 8
Views: 668

Re: Wyvern: Animal?

I always got from the hints that they are a magical creature related to dragons (wyvern skins and stinger venom being magical ingredients for certain things), _and_ that <spoilers> adolescent dragons spend time looking like & flying around with wyvern flocks</spoilers>.