Search found 112 matches

by Lursi
Tue May 21, 2019 5:03 am
Forum: For Game Masters
Topic: Group Patterns
Replies: 5
Views: 54

Re: Group Patterns

I totally agree with you that the group pattern is LP wise is too cheap for what it offers. So far I limited it a bit by requesting deeds that quickly scaled up to advance into higher thread ranks or open up a new one. That is an alternative to rigid circle based rules. Alternative is to increase th...
by Lursi
Tue May 14, 2019 6:05 pm
Forum: Product Discussion
Topic: Form Fillable Character Sheets
Replies: 8
Views: 251

Re: Form Fillable Character Sheets

A very valid question, but I presume it just takes a few weeks until it arrives at drivethrou in the shop.

If not, could I get a copy on some other way if I prove that I already paid for it?
by Lursi
Mon May 13, 2019 6:58 pm
Forum: For Game Masters
Topic: Animal Trainnig vs Animal Talk
Replies: 25
Views: 380

Re: Animal Trainnig vs Animal Talk

At first glance would not let him train that griffon so easily as it takes quite some effort to bring skills to a sufficient level. Btw, being knocked down from such an animal without own wings or suitable talents can have pretty catastrophic consequences. So in a way such a Scout-Cavalaryman withou...
by Lursi
Sun May 12, 2019 5:32 pm
Forum: For Game Masters
Topic: noises to mess with player's characters
Replies: 5
Views: 256

Re: noises to mess with player's characters

A wet fart on the vee market
by Lursi
Sun May 12, 2019 5:14 pm
Forum: For Game Masters
Topic: 4ED Discipline: Sailor - questions
Replies: 5
Views: 152

Re: 4ED Discipline: Sailor - questions

Yeah, the navy version of a air sailor is straight forward to create. Same for the Sea raider.

A land bound raider/soldier on a mount will however become very similar to a cavalary man.
by Lursi
Sun May 12, 2019 3:34 pm
Forum: For Game Masters
Topic: Customizing success level consequences?
Replies: 4
Views: 72

Re: Customizing success level consequences?

Yeah, I apply armor penalties to avery talent that requires freedom of movement and dont allow these penalties to be discarded too easily.

I would like to give the heroes a reason to gear up differently for different missions.
by Lursi
Sun May 12, 2019 3:23 pm
Forum: Product Discussion
Topic: Form Fillable Character Sheets
Replies: 8
Views: 251

Re: Form Fillable Character Sheets

Sounds nice.

I will surely check it out.
by Lursi
Sun May 12, 2019 12:35 pm
Forum: For Game Masters
Topic: Customizing success level consequences?
Replies: 4
Views: 72

Re: Customizing success level consequences?

Well a constant +2 bonus to damage per successlevel against the PD of the target is also in the Earthdawn rules as written.
by Lursi
Sun May 12, 2019 8:28 am
Forum: For Game Masters
Topic: Customizing success level consequences?
Replies: 4
Views: 72

Customizing success level consequences?

Hi Folks, I wondered whether it would make the game better if certain items would change the results of success levels. Flute of clarity Thread one Bonus of third extra success on social talents is doubled Thread two Social Resistance + 1 Thread three Bonus of second extra success on social talents ...
by Lursi
Sun May 12, 2019 8:03 am
Forum: Product Discussion
Topic: Earthdawn Social Media
Replies: 31
Views: 6506

Re: Earthdawn Social Media

Nice!l