Search found 297 matches

by Bonhumm
Fri Oct 11, 2019 4:07 am
Forum: For Game Masters
Topic: dumb question?
Replies: 2
Views: 131

Re: dumb question?

No such thing as a dumb question. As Chris said, they changed a bit how half-magic worked in relation to Horrors for Nethermancer. It has its downsides for the usefulness of half-magic but also, in my opinion, upsides socially for the Nethermancers as, in my opinion, ordinary people should therefore...
by Bonhumm
Tue Oct 08, 2019 1:07 pm
Forum: For Game Masters
Topic: 4th ed spells now take LP to learn?
Replies: 12
Views: 689

Re: 4th ed spells now take LP to learn?

So it does not matter whether it is your own grimoir you cast from, or a grimoir from someone else? From page 263 of the Player's guide: When working with a grimoire other than their own, all tests related to preparing and casting a spell suffer a -2 penalty. And also, from page 265: If a magician ...
by Bonhumm
Tue Oct 08, 2019 10:40 am
Forum: For Game Masters
Topic: 4th ed spells now take LP to learn?
Replies: 12
Views: 689

Re: 4th ed spells now take LP to learn?

Question: when a hero has learned a spell of higher circle than his own, and copied it into his grimoir, does he still need to attune to his OWN grimoir for 10 minutes in order to cast it safely? I'm assuming you mean to cast from grimoire? If so then yes. It takes 10 minutes to attune a spell to a...
by Bonhumm
Mon Oct 07, 2019 12:34 pm
Forum: For Players
Topic: Nethermancer Circle 5 Karma ability
Replies: 4
Views: 256

Re: Nethermancer Circle 5 Karma ability

I guess it would be open to interpretation (unless the developers actually rules on this) but I would expect the 'penalty' to be the 'side effects' of the spell and not the main effect itself. In your example of the Pain spell, the Wounds would be the 'effect' while the 'penalty' would be the reduce...
by Bonhumm
Sun Oct 06, 2019 9:21 pm
Forum: For Game Masters
Topic: Astral Sight: What does it see?
Replies: 9
Views: 558

Re: Astral Sight: What does it see?

Just clarifying a few things here: Astral Sight itself only has to beat the difficulty of the local Astral Space to see 'everything' (i.e. 6+whatever level of corruption). You do NOT need to beat the Mystic Defense of the things/person around you to see their Imprints. You only need to beat their My...
by Bonhumm
Sun Oct 06, 2019 2:37 pm
Forum: For Game Masters
Topic: Picking Pockets: Is it an Automatic success?
Replies: 2
Views: 121

Re: Picking Pockets: Is it an Automatic success?

In real life, pickpocket is also pretty much an automatic success. If I know for sure in which pocket is the item I want to steal from ('outside' pockets that is) and I suddenly put my hand in it, I will take the item (or at least take AN item) out of the pocket. Even if I'm standing in front of you...
by Bonhumm
Sun Oct 06, 2019 12:22 pm
Forum: For Players
Topic: Astral Sensing
Replies: 9
Views: 725

Re: Astral Sensing

But in 4th edition it was change to no longer allow seeing through mundane objects (which was possible before). As far as I know, it was never possible to see through the astral imprint of any objects (mundane or not) even in First Edition (unless the object in question itself was transparent, like...
by Bonhumm
Sun Oct 06, 2019 1:00 am
Forum: Site Feedback
Topic: The Store
Replies: 12
Views: 4981

Re: The Store

Edit: never mind, I realized it works if you click directly on the subcategories on the left. Yeah, not a big fan of the way its designed either. I think the products should take precedence on the mediums. i.e: instead than being listed by medium they should just show all the products and then only...
by Bonhumm
Fri Oct 04, 2019 9:52 pm
Forum: For Game Masters
Topic: Training skills?
Replies: 5
Views: 337

Re: Training skills?

My understanding of the rules is that a Talent comes naturally to an Adept, the training is just 'showing' to an Adept how to channel magic to accomplish a new action while a skill is just like in real life: practice-practice-practice. Thus someone who 'only' knows said 'action' as a Talent would no...
by Bonhumm
Wed Oct 02, 2019 4:03 pm
Forum: For Players
Topic: Bear Mark and Nethermancer 3rd circle Karma ability
Replies: 3
Views: 316

Re: Bear Mark and Nethermancer 3rd circle Karma ability

Unless I missed a rule about this, the fact that the keywords in its description ( The adept may spend a Karma Point once per round on any test against a Horror, Horror Construct, or undead target. ) is any test would meant that therefore you can add karma on any test made against a Horror, Construc...