Search found 39 matches
- Fri Aug 14, 2020 6:28 pm
- Forum: For Game Masters
- Topic: How much of the world is known?
- Replies: 6
- Views: 9670
Re: How much of the world is known?
As of right now, the material on other provinces is exactly as canon as you want it to be. Whether a province gets revisited in the future outside of our current announcements regarding forthcoming work isn't really something anyone is at liberty to discuss. What do you mean by "liberty to discuss"...
- Fri Aug 14, 2020 10:15 am
- Forum: For Game Masters
- Topic: How much of the world is known?
- Replies: 6
- Views: 9670
How much of the world is known?
Earthdawn's main focus is definitely Barsaive with close parts of Theran Empire holding a strong second place. Besides that, for 4ed. we have: - Shosara and Blood Wood in Elven Nations, - Arancia in a forthcoming sourcebook. I know that in previous editions, we had more or less comprehensive treatme...
- Sun Aug 19, 2018 10:05 am
- Forum: For Game Masters
- Topic: Even more questions: spells
- Replies: 44
- Views: 65322
Re: Even more questions: spells
Could it even be used to 'un-name' (e.g destroying the True Pattern) of a object, place or even person? This one actually sounds like an excellent plot device for high-level play. I don't have a clue what it could be mechanically. Extended and complicated ritual culminating after years of preparati...
- Sat Aug 18, 2018 10:27 am
- Forum: For Game Masters
- Topic: Astral topography
- Replies: 6
- Views: 12076
Re: Astral topography
If you are in the middle of an empty field, its astral reflection would also be a field. Astral creatures/horrors could be there but there could be no 'town' as the only things that can exist in Astral Space without an existing physical counterpart are astral beings. There is no such thing as an 'a...
- Sat Aug 18, 2018 7:24 am
- Forum: For Game Masters
- Topic: Astral topography
- Replies: 6
- Views: 12076
Re: Astral topography
I barely started reading about astral space for 4th Edition so I might make a few mistakes but so far, according to the player's handbook: I would like first to thank you for the very detailed answer. I should have made a caveat that I read that section and it left an impression that astral is a 'm...
- Fri Aug 17, 2018 9:23 pm
- Forum: For Game Masters
- Topic: Astral topography
- Replies: 6
- Views: 12076
Astral topography
I have hard time grasping the Astral in Earthdawn. Is it supposed to be essentially a mirror of the regular world or is it assumed that it has its rich internal structure with many worlds with complex interconections? I know that there are supposed to be elemental planes. Are there a part of Astral?...
- Thu Aug 16, 2018 2:27 pm
- Forum: For Players
- Topic: ED4 Rule Question: Named Spells
- Replies: 28
- Views: 43089
Re: ED4 Rule Question: Named Spells
The problem with most "world changing" events and effects is that they are not even spells, they are Rituals. You're right. I actually confused the two things. I'm not so insistent that the top-tier effects need to be implemented as spells as opposed to rituals and it is actually tangential to the ...
- Thu Aug 16, 2018 10:52 am
- Forum: For Players
- Topic: ED4 Rule Question: Named Spells
- Replies: 28
- Views: 43089
Re: ED4 Rule Question: Named Spells
I am also strongly in the camp that there should be no "NPCs only" spells. This is an extremely unfun design: "Here are all the legendary feats of magic you read about. Flying fortresses, teleporting cities and such. Actually, as a 15th circle Wizard, you cannot do them. Period. Enjoy your magic mis...
- Tue May 01, 2018 8:00 am
- Forum: Product Discussion
- Topic: Magic at high circles
- Replies: 9
- Views: 17951
Magic at high circles
Since this topic has been essentially started in the Conpanion thread, I think it might be interesting to discuss what we expect from master and warden tier magic. 1. I believe that at highest tiers there should be solid foundation for plot device effects. I would be happy to see how do you make tho...
- Tue Apr 03, 2018 2:24 pm
- Forum: Product Discussion
- Topic: Earthdawn Companion?
- Replies: 90
- Views: 160704
Re: Earthdawn Companion?
By the very human nature forums are more inclined to complain than to give positive feedback, even if the audience's reception is generally warm. So let me just write that I am absolutely pleased with the idea of skill use for talent knacks. Actually, for some time I was considering asking on this f...