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FASA Games, Inc.FASA Games Forums and News 2021-04-19T07:43:03 http://fasagames.com/forum/app.php/feed/topic/274 2021-04-19T07:43:032021-04-19T07:43:03 http://fasagames.com/forum/viewtopic.php?t=274&p=18244#p18244 <![CDATA[Re: Mech Commander]]> I'd see it as Wizard Mark lets you use Spellcasting in defiance of range. Not allowing the Spellcasting knacks to be used via Wizard Mark's Los = Touch-Range seems churlish. Wizards are written per the compendium as the discipline that knows so much about magic, that they seem to bend the rules. From how I perceive the balancing/design intent: Giving the Wizard a bunch of Touch-Range Spellcasting knacks to buff the front line without it being possible through Wizard Mark would be strange.

Statistics:Posted by osmosoom — Mon Apr 19, 2021 7:43 am


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2019-03-31T13:47:032019-03-31T13:47:03 http://fasagames.com/forum/viewtopic.php?t=274&p=9279#p9279 <![CDATA[Re: Mech Commander]]>
I might get a more permanent game running, but we're always going to try to keep a guest spot open.

Statistics:Posted by Slimcreeper — Sun Mar 31, 2019 1:47 pm


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2019-03-30T19:02:412019-03-30T19:02:41 http://fasagames.com/forum/viewtopic.php?t=274&p=9278#p9278 <![CDATA[Re: Mech Commander]]> Statistics:Posted by Andrew1879 — Sat Mar 30, 2019 7:02 pm


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2019-03-30T14:05:502019-03-30T14:05:50 http://fasagames.com/forum/viewtopic.php?t=274&p=9274#p9274 <![CDATA[Re: Mech Commander]]>

Statistics:Posted by Galeb_G4 — Sat Mar 30, 2019 2:05 pm


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2018-12-17T18:08:392018-12-17T18:08:39 http://fasagames.com/forum/viewtopic.php?t=274&p=8804#p8804 <![CDATA[Re: Mech Commander]]> http://fasagames.com regularly, and on social media including Facebook, MeWe, Twitter, Mastodon, pluspora, and Roleplay Cafe, as well as the FASA official Discord server. We've tried posting line updates and blog entries here but it never seems to get any sort of attention. We tend to post where we get interaction, which tells us that we're reaching people who want to see what we're posting. The forum is more for discussion than advertising, anyway, so it's not exactly the right medium to begin with.

Statistics:Posted by Andrew1879 — Mon Dec 17, 2018 6:08 pm


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2017-07-12T21:47:342017-07-12T21:47:34 http://fasagames.com/forum/viewtopic.php?t=274&p=2891#p2891 <![CDATA[Re: Mech Commander]]>
(This actually marks only the second non-spammer forum ban.)

Statistics:Posted by Mataxes — Wed Jul 12, 2017 9:47 pm


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2017-07-12T14:22:102017-07-12T14:22:10 http://fasagames.com/forum/viewtopic.php?t=274&p=2886#p2886 <![CDATA[Re: Mech Commander]]> Statistics:Posted by RizZen — Wed Jul 12, 2017 2:22 pm


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2017-07-12T12:12:022017-07-12T12:12:02 http://fasagames.com/forum/viewtopic.php?t=274&p=2883#p2883 <![CDATA[Re: Mech Commander]]>
If it's legal, great.

Just don't talk about it here.

I see a first post from a new member with a wall of text, sizable image, and a couple of links plugging your mod/adaptation/whatever of a video game we have no rights to or ownership stake in. Freeware or not, legal or not,that's not going to fly.

Getting salty over the decision? That just reinforces my decision to cut your post, and reduces my willingness to show leniency.

Statistics:Posted by Mataxes — Wed Jul 12, 2017 12:12 pm


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2017-07-12T10:34:042017-07-12T10:34:04 http://fasagames.com/forum/viewtopic.php?t=274&p=2880#p2880 <![CDATA[Re: Mech Commander]]>
RizZen wrote:
Wed Jul 12, 2017 6:40 am
May you give me an explanation? I read your code of conduct and didn't break any rules. Ah forget it, you see mine as concurrent... fear for loosing players. Your so ridiculous. Same way ridiculous like bm kick starter.
FYI most Forums automatically ban people who respond to moderation with something like this. If you want to dispute it, you should be PMing Mataxes.

Statistics:Posted by etherial — Wed Jul 12, 2017 10:34 am


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2017-07-12T07:05:362017-07-12T07:05:36 http://fasagames.com/forum/viewtopic.php?t=274&p=2878#p2878 <![CDATA[Re: Mech Commander]]> Statistics:Posted by Telarus — Wed Jul 12, 2017 7:05 am


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2017-07-12T06:40:002017-07-12T06:40:00 http://fasagames.com/forum/viewtopic.php?t=274&p=2877#p2877 <![CDATA[Re: Mech Commander]]> Statistics:Posted by RizZen — Wed Jul 12, 2017 6:40 am


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2017-07-11T21:14:562017-07-11T21:14:56 http://fasagames.com/forum/viewtopic.php?t=274&p=2869#p2869 <![CDATA[Usermade MechCommander Remastering]]> Mod Edit: No. We are not hosting links to this sort of thing here.

Statistics:Posted by RizZen — Tue Jul 11, 2017 9:14 pm


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2017-05-23T23:42:582017-05-23T23:42:58 http://fasagames.com/forum/viewtopic.php?t=274&p=2415#p2415 <![CDATA[Re: Mech Commander]]>
http://www.thegameengine.org/mechcomman ... windows-7/

8-)

Statistics:Posted by Telarus — Tue May 23, 2017 11:42 pm


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2017-05-23T03:18:062017-05-23T03:18:06 http://fasagames.com/forum/viewtopic.php?t=274&p=2393#p2393 <![CDATA[Re: Mech Commander]]> Statistics:Posted by A-D — Tue May 23, 2017 3:18 am


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2017-05-22T09:39:032017-05-22T09:39:03 http://fasagames.com/forum/viewtopic.php?t=274&p=2387#p2387 <![CDATA[Re: Mech Commander]]>
This here is the site and forum of FASA Games, a publisher of tabletop games. FASA Games could be described as the "publishing arm" of FASA Corporation, and currently publishes Earthdawn, 1879, Noble Armada, and Demonworld.

Fasa Studio, the video game developer that created MechCommander (based on the Battletech universe), was another "subsidiary" of FASA Corporation that was later acquired by Microsoft. Microsoft shut down Fasa Studio in 2007.

As a result, video game rights to a number of FASA Corporation's intellectual properties (including Shadowrun, Battletech and Crimson Skies) are still owned by Microsoft. All video games developed by Fasa Studio are also owned by Microsoft and only they may decide to update them or release new patches.

Key members of Fasa Studio later founded a new company Harebrained Schemes and acquired several licences from Microsoft to create new video games based on the Shadowrun and Battletech universes.

On the tabletop side, Shadowrun and Battletech intellectual properties currently belong to The Topps Company Inc., and the tabletop games based on these IP are currently published by another company called Catalyst Game Labs, under licence from Topps.

I hope that's clear enough and I'm not simplifying too much :)

Statistics:Posted by Marzhin — Mon May 22, 2017 9:39 am


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