Sharkforce wrote: ↑Wed Apr 28, 2021 3:14 am
Roll20 Name: Sharkforce
Discord ID: Sharkforce
Character Name: Garak
Race: Ork (Low-Light Vision, Gahad)
ECR: 1 (0-599 Legend)
Lifetime Legend Total: 0
Unspent Legend: 0
Thread Item Points: 0 Current, 0 Total, 0 Pending
Silver: 6
Discipline: ArcherCircle: 1
Discipline Abilities
Karma: The adept may spend a Karma point on perception tests that rely on sight.
CharacteristicsDex: 16 (7)
Str: 13 (6)
Tou: 17 (7)
Per: 13 (6)
Wil: 10 (5)
Cha: 11 (5)
Karma Mod: 5
Karma Step: 4
Karma Max: 5
Uncon: 39 (34 base + 5 durability 1)
Death: 47 (41 base + 5 durability 1 + 1 circle)
Init: 7
PD: 10 (9 base +1 buckler)
PA: 5 (5 hide armour)
MD: 8 (8 base)
MA: 3 (2 base +1 hide armour)
SD: 7 (7 base)
Movement: 12
Carrying Capacity: 125
Wound Threshold: 11
Recovery tests per day: 3
[Discipline] TalentsFirst Circle Discipline Talent: Avoid Blow (2; Dex)
First Circle Discipline Talent: Missile Weapons (3; Dex)
First Circle Discipline Talent: Mystic Aim (3; Dex)
First Circle Discipline Talent: Thread Weaving - Arrow Weaving (0; Per)
First Circle Discipline Talent: True Shot (0; N/A)
First Circle Talent Option: Stealthy Stride (0; Dex)
Free Talent: Call Missile (1; Per)
Other Talents(None yet)
Talent Knacks(None yet)
SkillsKnowledge Skill: Trade Routes (2; Per)
Knowledge Skill: Ork Lore (2; Per)
Read/Write Language: (1; Per) (Throalic Dwarf)
Speak Language: (2; Per) (Or'zet, Throalic Dwarf)
Artisan Skill: Artist - Wood Carving (2; Cha)
General Skill: Awareness (2; Per)
General Skill: Disarm Trap (3; Dex)
Equipment:Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Wood Carving Tools (chisels, hand drill, mallet, small saw, sandpaper, wood burning tool + candle, small splitting wedge, a few flat pieces of wood, a small pot of varnish, a small pot of wood glue, possibly other objects. In general, they will be too small to do anything quickly)
Dagger
Traveler’s Garb (soft boots, shirt, belt, breeches, traveler’s cloak)
Trail Rations (1 week)
Troll Sling
Hide Armour
Buckler
8 yards rope
List each additional item on its own line
Threads Tied:Animal Companions:Brief Backstory:Garak spent his earliest years in Kaer Irondelve before Throalic adventurers came and welcomed them into the world above. His family have historically been miners, but after all the difficulties in Irondelve have since become caravan workers; guards, porters, cooks, guides, and so forth, and he has grown to love the open plains where he can see for miles around better than the cramped confines of his childhood kaer or the dense looming presence of the Servos Jungle. His training as an Archer and his equipment represent a significant sacrifice for his family, which he would like to repay and even pay it forward. It is time for him to go out and broaden his horizons even further, perhaps even to explore the whole world. Except Thera, that is. That place can go straight to the deepest part of Death's Sea.
Garak's gahad is leaving things unfinished.