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FASA Games, Inc.FASA Games Forums and News 2025-06-02T03:49:33 http://fasagames.com/forum/app.php/feed/topic/2085 2025-06-02T03:49:332025-06-02T03:49:33 http://fasagames.com/forum/viewtopic.php?t=2085&p=25186#p25186 <![CDATA[Re: AAR [3M] The B-Team 2020-09-09 2300 GMT]]> инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
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Statistics:Posted by yankeeschic — Mon Jun 02, 2025 3:49 am


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2025-05-24T06:12:312025-05-24T06:12:31 http://fasagames.com/forum/viewtopic.php?t=2085&p=23167#p23167 <![CDATA[Re: AAR [3M] The B-Team 2020-09-09 2300 GMT]]> разр237.8CHAPCHAPTombармиHarmNeveмагнПоноPoesPunkпредРоссTescescoРоссФилаMetaСодеDenmэтимTesc
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Statistics:Posted by yankeeschic — Sat May 24, 2025 6:12 am


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2020-09-14T19:19:252020-09-14T19:19:25 http://fasagames.com/forum/viewtopic.php?t=2085&p=15641#p15641 <![CDATA[Re: AAR [3M] The B-Team 2020-09-09 2300 GMT]]>
Once we were all sitting eating and drinking, Alara Amara Arden (triple A) joined us and spun a story about a group of elite military agents who were arrested and convicted of some false charges. I hadn't heard of any of them but apparently Nib and some information from the library on them and it seems to match Triple A's story. Though large parts of the records are missing. Seems like a mystery and a possible miscarriage of justice which has me interested in investigating to see what is actually going on.

Triple A indicates that a t’skrang named Murrdok has been captured by Gray Company a mercenary group with a slightly tarnished reputation. She is asking us to go and rescue Murrdok from them and safely deliver him to his comrades. We agreed to help rescue this Murrdok for Triple A.

We had no issues on our journey into the planes other than boredom. After the wonderful vista of the mountain range and the power of the river the endless planes are just a let down. Luckily the planes does assist us in noticing another party traveling. We approached this party and I noticed that they were all wearing a grey cloak and a round grey badge of some kind. We decided to approach them and see if they could assist us in finding the Grey Company camp which we believed to be close by.

The group were in fact from the Grey company but they were less than friendly and I suggested that we follow their tracks back to their camp. It was an easy trail for me to follow since it was so new. We came across several large tents, some horse, a fence pretending to be a wall and a cage. There was a T'skrang being held captive in the cage. We spent some time figuring out a stealthy mission to free Murrdock with little to no violence. Vallone was to fly into the cage and provide a dagger to Murrdok so he could cut himself free and then Dale was to confuse the guards, thus allowing Murrdok to simple walk out of the camp.

The luck was not with Vallone as she made her way into Murrdok's cage. The guard turned around as she caught the slight sound of Vallone's wings and spotted her. She started to raise the alarm and Vallone quickly struck at her to silence her before the whole camp came awake. At this point things escalated rather quickly and we engaged in a night time battle with the guards and camp leaders. Several archers used Vallone as target practice as the other guards and their leaders charged us. Hopefully we didn't end up killing to many of them during the fight as we weren't interested in bloodshed just the rescue of Murrdok.

Murrdok did in fact cut his way to freedom and we all ran into the night. Grey Company didn't mount any serious pursuit and several days later we delivered Murrdok to his comrades. Murrdok turns out to be addled minded and his stories and answers to our questions on his history makes me think he's more dangerous to his friends than anyone else.

I will keep my eyes and ears open for news of Jonen Smith and his squad in the future as I'm sure to hear more stories of their helpful deeds for those in trouble. Grey Company has changed their name to the Grim Company and are searching for the adepts who raided their camp. Captain Eaupriu and his company might come looking for me and my friends in the future so I will have to watch my back in case they find out I was involved in Murrdok's rescue.

Statistics:Posted by redwraith — Mon Sep 14, 2020 7:19 pm


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2020-09-13T15:26:212020-09-13T15:26:21 http://fasagames.com/forum/viewtopic.php?t=2085&p=15619#p15619 <![CDATA[Re: AAR [3M] The B-Team 2020-09-09 2300 GMT]]>
A reporter approached D# and V# to help rescue someone who was wrongfully imprisoned. They gathered a group to help with the job which included me, R#, and N#.

The person we are going to rescue is named M#, a T’skrang, who is being held in a camp by a group called the G##. We headed out to the general area in the plains where the camp is expected to be. We ran across a small group of the G## who were understandably reluctant to give us any information. We ended up tracking back along their trail to find their camp. It was a fairly large camp with 20+ people. We lucked out and found that M# was being held in a wooden cage with a rope lock. We took a while but came up with a plan. V# would sneak into M#’s cage to wake them up, give them a dagger, and get them ready to escape. D# would use a spell to make the three guards forget what they were doing for a few minutes. V# and M# would make their way out of the camp during the lack of guard coverage, and with N#’s magical help, we would easily outrun any pursuit. Well, that was how it was supposed to work.

What actually happened was that as soon as V# got in the cage, the guard saw her and raised the alarm. She tried to get the jump on the guard but they all seemed to have some military training and were keeping each other updated on our positions. Things escalated and we ended up taking down most of the active combat members before getting M# out and away from the camp. We probably could have handled the situation differently, but you just react in the heat of the moment.

The group brought M# to his team outside the town of L#. We found out that the comments about M# being “crazy” were pretty spot on during the trip. The team was grateful for our help and we may have dealings with them again. When we returned to Throal, we heard that the problems in L# had been dealt with by a mysterious group of heroes. We have heard that the G## had changed their name to the G@# to honor their fallen members and that the leader, Captain E#, has expressed his commitment to getting revenge on their killers. I guess we will have to watch our backs now.

M#

Note- Names have been removed to protect individuals’ identities.

Statistics:Posted by Rathan01 — Sun Sep 13, 2020 3:26 pm


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2020-09-10T21:22:432020-09-10T21:22:43 http://fasagames.com/forum/viewtopic.php?t=2085&p=15565#p15565 <![CDATA[Re: AAR [3M] The B-Team 2020-09-09 2300 GMT]]>
<Throalic calendar date equivalent to September 9, 2020>

To Whom It May Concern at the Great Library [Record Alteration Alert]

My friend Mal the archer brought a companion of his, a human Illusionist Named Dale, to see me. Dale needed research done on a famous t’skrang air sailor named Marrdok and I agreed to help.

I was surprised to find that a number of the records that should have contained references to Marrdok were instead cut away pages! Destruction of records in the Great Library! I have completed a list of the works with the missing pages and filled out the paperwork to alert the staff, but was sick, just sick, at the deliberately damaged books I found. (See Appendix A). Being a professional, I quickly moved past this ~ unpleasantness ~ to return to the task at hand, but only after making sure the Librarians were properly alerted. I hope the Investigation Committee’s well-known arsenal of forensic experts gets to the bottom of this terrible crime quickly and hold the parties involved responsible!

Ahem

From what I was able to find in non-expunged source ~ I mean really! What were they thinking! ~ Marrdok was heavily involved in a number of elite airship operations for some sort of secret team within a military organization loosely affiliated with the Throalic High Command. I certainly appreciate the need for discretion in situations of this sort, but would prefer that the public records be appropriately expunged and placed in the restricted collections under the proper security clearance process. This slipshod page cutting is just not done. Not. Done. ~ Harumph ~

Anyway. In summary, this Marrdok was an unusual t’skrang in three key areas, speculated to be caused by inappropriate heat application during the egg incubation process. First, while he never developed the distinctive k’stulaa (wing flaps) of a k’stulaami (the gliders), his medical records noted that scale patterns, bone structure, bone density, and tail formation more closely followed k’stulaami norms than standard t’skrang form. Second, his psychological profile shows that, while all k’stulaami are flight crazy, Marrdok takes it to a whole nother level as a baseline, and adds “significant psychological and repercussion disassociation” mental illness on top. Third, and likely related to the first two points, is that his body is frozen in the early stages of a genderless kaissa (puberty) with the extraordinary sensitivity to flight conditions common in the k’stulaami as they learn to fly. [Note: Male pronouns used here in a gender neutral sense.]

Opinions from the healers diverged on how much abnormal behavior was a result of physical differences and how much was purely psychological in nature, tho they also noted that his addiction to various psychedelic substances likely aggravated the behavioral issues. On the silver lining side, Marrdok’s choice to initiate as an air sailor certainly builds on his extraordinary flight condition sensitivity and adds magical divination and elemental attunements to make him one of the most gifted pilots on record, coupled with a complete disregard for crew and equipment safety. The sheer size of the expungement hints at the number of commendations, medals and disciplinary actions involved. While it was cut away, the top of one of the damaged pages was a form related to incarceration in a military prison. Marrdok sounds like one heck of a pilot, but one you would only want in the wheelhouse if you were desperate and needed the impossible made possible. Sedative application was recommended by the healer committee for all non-flight time.

There is also a significant reward for Marrdok’s capture, tho attempts to trace the money led to frustrating dead ends. The lawyers fronting the reward are quite good, and left no traces of who was behind the bounty in the public domain.

Marrdok has three known associates; Jonen Smith a male dwarven Archer, CB Bakara a female orc Weaponsmith and Gauntlet with a distinctive mohawk hairstyle, and Smiley a vain windling troubadour. Their current whereabouts are unknown.

In addition to Marrdok’s military admirers and adversaries, there were multiple mentions of a Captain Eaupriu, a heavy-handed militant elf warrior in charge of a mercenary organization called the Gray Company, with a penchant for gloating when he thinks he is in control. The descriptions of the elf can best be softened as “toxic masculinity with a badge” and left at that. From the tabloid description, Marrdok apparently quite enjoyed revealing to the world the black leather armor wearing tough guy elf’s collection of wearable lady’s underthings while pouring his whiskey collection out on the tarmac and lighting same on fire. The elf’s response was… …unkind.



It seemed Dale needed the research on Marrdok done in response to a job lead, and I was invited to come along with he and Mal. We were joined by my friends Redsun the archer and Vallone the windling shadow. Vallone kept talking excitedly about how she would be famous after the article was published, but I wasn’t clear on the details?

We met with a young human woman named Alara Amara Arden at the Wolly Aardvark Bar in Throal, quite a low brow establishment but with surprisingly good fried foods. It seems that Alara needed our help in rescuing Marrdok from an unfortunate misunderstanding (aka imprisonment) so that he might in turn help the residents of the town of Lanelas (on the border of hex 36.07 / 37.06) with an unspecified difficulty they were having. I am under the impression Alara was a free lance reporter of some sort, believed Marrdok should be rescued, and would be writing the article on Vallone, but how it all fit together certainly wasn’t clear. Always happy to help my friends tho, so….

We traveled overland to a woodland copse in hex 40.11, where we encountered a group of mercenaries with the distinctive gray skull badges of the Gray Company. Attempts to be pleasant to them yielded no results, so we hid nearby waiting to tail them to their encampment.

Once the encampment was located, we quickly discovered a t’skrang of Murrdok’s description being held in a wooden stockade. We came up with a plan to take advantage of Dale’s Mind Fog spell while Vallone darted in and gave Murrdok a dagger to cut the ropes holding the pen door closed.
Unfortunately, Vallone was discovered by a guard just as she handed Murrdok the dagger, and a chaotic melee ensued. The many mundane fighters in the camp were led by Ivusa, a Troll and Yudo a dwarf (adepts, disciplines unknown). We took advantage of the darkness and the chaos to fight Vallone and Murrdock free while doing minimal harm, but a few of the Gray Company were undoubtedly injured in the night raid as they fled to the north.

We later learned that we had earned their enmity, and that the Gray Company has reNamed itself the Grim Company, tho they continue to use their skull badges. Vallone and Dale were more clearly spotted and identified by the Gray Company members during the fight. The only Gray Company member that was in a position to spot RedSun was, I believe, among the unfortunate casualties. Mal and I provided cover fire and spell support from within the dark woods, and they likely have less of a description of the two of us (at least directly).

Travel with Murrdok was… …interesting. I will simply report here that he lived up to his reputation.

When we arrived near Lanelas, we found Murrdok’s companions constructing a large, heavily armed and armored self-propelled wooden wagon. Jones, CB and Smiley welcomed(?) sort of, their crazy companion, tho I am sure he was bruised when CB clocked him for trying to hug her. The last we saw of them, the wagon was billowing smoke and heading toward Lanelas.

Yours in Service,


Nib

Statistics:Posted by Serespar — Thu Sep 10, 2020 9:22 pm


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2020-09-10T13:27:402020-09-10T13:27:40 http://fasagames.com/forum/viewtopic.php?t=2085&p=15557#p15557 <![CDATA[AAR [3M] The B-Team 2020-09-09 2300 GMT]]> AAR: The B-Team
GM: Dvarim
ECR: 3
Difficulty: Medium

Player Rewards:
Dale: 1,400 LP, 275 SP, 3 TIPs
Vallone: 1400 LP, 275 SP, 3 TIPs
Mal: 1400lp, 275sp, 3 TIPs.
Redsun: 1400 LP, 275 SP, 3 TIPs
Nib: 1400 LP, 275 SP, 3 TIPs

GM Reward: Juniper (2,200 LP, 375 SP, 3 TIPs)

Downtime:
Nib: Research 2/15 (+3 for 20sp), Item History 1/8
Mal: Craft Weapon 3/10

Summary:
The A-Team has been reunited, and the village of Lanales has been saved, thanks to the daring rescue of Marrdok. The Grey Company has rebranded itself as the Grim Company (and decades from now will grow to become the Grim Legion). Its field commander, Captain Eaupriu (Elf Warrior) has committed himself to finding, thwarting, and otherwise harming the mysterious Adepts who descended in the night to attack his people.

Group Benefit:
A new nemesis!

Statistics:Posted by bronzemountain — Thu Sep 10, 2020 1:27 pm


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2020-09-10T04:33:162020-09-10T04:33:16 http://fasagames.com/forum/viewtopic.php?t=2085&p=15551#p15551 <![CDATA[Re: LFG [3M] The B-Team 2020-09-09 2300 GMT]]> This dwarf lady named Alara Amara Arden came specifically to see me in V'strimmon. Me! She says she's from News from the Underground. She hasn't met Juniper, but has seen his articles. I don't quite get it, but okay. She wants to do an article on me! And she has a job she wants me to do. I'm heading for Throal to meet the rest of the group.
It's Nib, Mal, and Redsun. We dealt with those harpies like they were nothing. This should be a cake walk. Bloodbeat isn't here, but we have an Illusionist named Dale. We found out that there is a T'skrang named Marrdok who has been captured by these people called the Grey Company. Apparently Marrdok has a bounty on him, but he didn't do anything wrong. It's horrible. Alara wants us to set him free. We're setting out into the plains where the Grey Company is camping.
We saw this group in the distance. Dale went to talk to them. They're part of the Grey Company. They didn't really want to talk to us, though. Redsun was able to follow their tracks back to their base.
We had a great plan. Dale was going to do some mind stuff to the guards and I would sneak in and help get Marrdok out. The guard turned just as I was going to wake up Marrdok. I woke him up by slamming down the knife on its side and went to deal with the guard. Everything went crazy after that and Redsun and Mal started covering me while I drew fire away from Marrdok. Dale's mind thingy is really neat. The people just walk away like they don't even notice us.
Marrdok is really interesting. I don't think the others like him very much, though. We got him to his friends. His friends don't seem to like him very much either. But they thanked us.
Apparently the Grey Company is now calling itself the Grim Company and they are mad at us.

Statistics:Posted by verse86 — Thu Sep 10, 2020 4:33 am


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2020-09-09T06:24:162020-09-09T06:24:16 http://fasagames.com/forum/viewtopic.php?t=2085&p=15538#p15538 <![CDATA[Re: LFG [3M] The B-Team 2020-09-09 2300 GMT]]>

Name: Nib
Date of Last Game Played: Monday, September 7, 2020 [Phaelon's Festival of Wonders]
Circle: ECR 4
Discipline: Windling Wizard
Unique: A friendly flying astral sensitive and spell slinger
Downtime: Talents and Skills that other characters can use over downtime:
Research Talent (Rank 2, Step 15)
Item History (Rank 1, Step 8)

Please prioritize secondary characters, this is a primary but am available if you need to fill out a team

Statistics:Posted by Serespar — Wed Sep 09, 2020 6:24 am


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2020-09-09T14:00:372020-09-09T03:41:48 http://fasagames.com/forum/viewtopic.php?t=2085&p=15537#p15537 <![CDATA[Re: LFG [3M] The B-Team 2020-09-09 2300 GMT]]> Statistics:Posted by Dougansf — Wed Sep 09, 2020 3:41 am


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2020-09-09T03:14:322020-09-09T03:14:32 http://fasagames.com/forum/viewtopic.php?t=2085&p=15536#p15536 <![CDATA[Re: LFG [3M] The B-Team 2020-09-09 2300 GMT]]> Name: Vallone
Date of Last Game Played: 9/3/2020 Long Ago But Not Forgotten
ECR: 3
Discipline: Shadow 3
Unique: A dodgy little windling who throws shadow spears. Hates crows.
Downtime: N/A
This is a secondary character. Please prioritize primaries.

Statistics:Posted by verse86 — Wed Sep 09, 2020 3:14 am


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2020-09-08T23:44:012020-09-08T23:44:01 http://fasagames.com/forum/viewtopic.php?t=2085&p=15529#p15529 <![CDATA[Re: LFG [3M] The B-Team 2020-09-09 2300 GMT]]> ECL: 4
Discipline: Archer
Quote/Unique: Big and hard hitting
Notable Abilities: Bring's the rain
Downtime

Primary Character

Statistics:Posted by redwraith — Tue Sep 08, 2020 11:44 pm


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2020-09-08T21:28:282020-09-08T21:28:28 http://fasagames.com/forum/viewtopic.php?t=2085&p=15524#p15524 <![CDATA[Re: LFG [3M] The B-Team 2020-09-09 2300 GMT]]> Name: Dale
Last played: 9/6
ECR: 3
Discipline: Illusionist
Notable Abilities: Illusions, Elementalism, Folding Paper, etc.
Downtime: n/a

Note: Secondary character

Statistics:Posted by nathaniel — Tue Sep 08, 2020 9:28 pm


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2020-09-08T20:20:402020-09-08T20:20:40 http://fasagames.com/forum/viewtopic.php?t=2085&p=15522#p15522 <![CDATA[Re: LFG [3M] The B-Team 2020-09-09 2300 GMT]]> Name: Malonin "Mal" Tyrnith
Last time you (player) played: 2020-09-07
ECR: 4
Discipline: Archer 4
Quote/Unique: I shoot arrows and I know things.
Notable Abilities: Putting holes in places there shouldn't be holes.
Downtime: Craft Weapon (rank 3, step 10)

Primary - Please prioritize Secondary characters

Statistics:Posted by Rathan01 — Tue Sep 08, 2020 8:20 pm


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2020-09-10T13:27:552020-09-08T19:56:31 http://fasagames.com/forum/viewtopic.php?t=2085&p=15520#p15520 <![CDATA[AAR [3M] The B-Team 2020-09-09 2300 GMT]]> LFG: The B-Team
Time: 2020-09-09 2300 GMT
GM: Dvarim
Circle: 3
Difficulty: Medium

Rumor: In 1422, a crack commando unit was sent to prison by a military court for a crime they didn't commit. These Adepts promptly escaped from a repurposed maximum security Kaer. Today, still wanted by Throal, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them ... maybe you can hire The A-Team. But if you can't find them, you can probably hire ... the B-Team.

Requested by: Dvarim, on behalf of secondary characters everywhere
Reward: The opportunity to play your secondary PC
Benefit: A truly radical van (Note: the van is a lie)

Notes:
- Adventure runs at 7:00pm EDT on Wednesday, September 9th
- As always, I run groups of 5 players.
- This adventure is explicitly meant for secondaries, who will enjoy priority when PCs are chosen

Sign up format:

CODE:

[b]Name:[/b] Character name[b]Date of Last Game Played:[/b][b]Circle:[/b] Circle of your character[b]Discipline:[/b] Your character's Discipline(s)[b]Unique:[/b] What your character is bringing to the table.[b]Downtime:[/b] Talents and Skills that other characters can use over downtime: [Talent] [Step including +Karma Step if appropriate] ([Rank]) ([Further Details])

Statistics:Posted by bronzemountain — Tue Sep 08, 2020 7:56 pm


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