We get to Sosonopa easily in 7 days in the afternoon. We’re greeted by the palisade. Some of us are recognized. We perform our Greeting Rituals. Jael has some trouble with his wood carving and is denied entry for the day. The rest of us are invited inside. They’ve made some progress building up their structures.
Volkir accepts all challengers to arm wrestling.
Sandrin talks with the locals, we can’t get one of their few boats away from them. They have seen some T’skrang ships, but they haven’t interacted with them. They haven’t scouted too far away from town, about an hour in each direction. The t’skrang ships are coming by regularly, about once a week.
There seems to be no connection with the town and the nethermancer. The Blood Ravens were controlled by the nethermancer, about a week before the last party got here.
The next day passes without issue. Jael is allowed inside.
3rd day in town, a boat arrives (we see it 30 min before it arrives). It coming upstream, slowly. We rush to the dock. Sandrin uses some semaphore to signal them to dock. Vlolkir also shouts very loudly. The ship approaches the docks to a shouting distance. The Captain wants to eat a bear instead of fish. They’ll be back in 3 days. If we don’t have it ready, then never ask again. They shove off and continue on their way.
We figure it’s better to head for the nearby mountains to search for bears. We travel for over a day and start tracking. Jael’s wolf, Fang, picks up something, but not a bear. Probably a crocodile. More tracks leading to the water than away from it. We avoid the crocodiles and push onward into the foothills.
We find several Great Bears, two are full-grown, three are cubs.
Fang charges one of the parents, wounding it.
The other parent charges up the path at us, roaring a challenge.
One of the cubs follows.
Vlokir heads up the path and hits the adult bear.
Xeviouz heads up and attacks the same parent on the path, wounding it.
Dubhan fails to weave a thread.
A second cub approaches Vlokir from behind, grappling him.
Jael joins Fang on the parent on the side of the path, wounding it.
Sandrin rushes the bear holding Vlolkir, prying him loose.
Great Bear 4 attacks Jael, missing.
Fang attacks Great Bear 4 (Mama), wounding it.
Jael attacks Great Bear 4 (Mama), killing it.
Great Bear 3 misses Vlokir.
Sandrin hits Great Bear Cub 1, wounding it.
Dubhan weaves threads and moves up behind the warriors.
Cub 2 moves up to attack Vlokir, missing.
Xeviouz attacks the Great Bear 5 (Papa), missing.
Papa bear misses Xeviouz.
Vlolkir moves around Papa, and hits, wounding it.
Cub attacks Sandrin, he avoids.
Vlolkir misses Papa Bear.
Papa misses Xevious.
Fang goes to Jael.
Dubhan casts Iron Hand on Sandrin, Jael, and Xeviouz.
Xeviouz hits Papa.
Great Bear Cub 2 moves in, missing Jael but frightening him.
Jael misses Papa bear.
Bear misses Sandrin.
Fang looks for an opening.
Bear cub hits Sandrin.
Vlolkir hits Papa bear but bounces off.
Xevious hits Papa bear, glancing off.
Papa bear roars and runs away.
Cub 2 runs as well.
Jael attacks Cub 1, injuring it.
Sandrin kills Cub 1.
Dubhan weaves a Thread to Iron Hand.
We allow the surviving bears to run away, and start harvesting the meat from Mama and Cub 1.
We strip Mama for meat, and drag the cub body back home to us.
We return to Sosonopa with bear meat in tow. The village gathers, their hunters are on the way out, and nearly faint at the sight of our kill. They tell us they found bears, but not like those. We share some of the Mama Bear meat with the village. They build a large fire that night to celebrate.
Next morning, we head for the docks and the boat returns. They send a ferry to pick us and the bear up.
En route, the Captain asks us why we’re going there, and what we’re going to do with the salvage. Because he got so much meat, he offers to give passage back to Sosonopa, provided we bring him back something interesting. He’ll be back in about a week.
We head up into the mountains. The terrain gets difficult. The local flora thins out, it starts getting hard to find things to eat, but we have a good amount of rations and bear meat.
Xeviouz overhears something ahead and spots something flying. As we round the next bend, we spot two harpies. They begin to approach.
Harpy taunts Xevious.
Most of us wait for the harpies to approach.
Sandrin hurls a throwing dagger at Harpy 3.
Dubhan casts Mind Dagger at Harpy 3, missing.
Harpy 2 ambushes Dubhan, insulting him but missing with its club.
Jael and Fang leap on Harpy 2, Fang clips it’s wings and wounds it.
Xevious leaps upon Harpy 2, killing it.
Harpy 3 attacks Vlolkir with it’s claws, and taunt Sandrin.
Harpy 1 backstabs Vlolkir, missing.
Fang attacks Harpy 3, missing.
Sandrin misses Harpy 3.
Vlolkir misses Harpy 3, and moves out of the middle.
Dubhan’s Mind Dagger misses.
Jael rushes Harpy 3, wounding it.
Vlolkir harries Harpy 3, wounding it.
Harpy 1 turns and shrieks, pointing up the hill at something, and both harpies flee.
Sandrin retrieves his throwing dagger.
Jael and Vlolkir head up the path to take a look.
Fang’s pupils get huge and he tucks his tail.
There’s an explosion yards above, and a huge worm bursts forth.
We run.
Jael knows that rockworms sense through the ground, so he throws a rock to make a minor rockslide and distract the worm.
Xeviouz throws a harpy corpse in the path.
Sandrin distracts the worm, then leaps off a cliff and uses Wind Catcher to fall safely.
We make it to the river bed and lose the worm.
We look for another path. We head up and down the river, then start climbing. We start finding signs of the troll moot that once existed here. We find no sign of life or a crashed air ship. We do find a cave entrance with a small crystal broken off of something that rockworms have all over their hides. We get picked up by the riverboat, trade the crystal for passage, and return to Sosonopa and then to Throal.Statistics:Posted by Dougansf — Mon Feb 17, 2020 1:45 am
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