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FASA Games, Inc.FASA Games Forums and News 2025-06-02T00:36:06 http://fasagames.com/forum/app.php/feed/topic/1582 2025-06-02T00:36:062025-06-02T00:36:06 http://fasagames.com/forum/viewtopic.php?t=1582&p=25041#p25041 <![CDATA[Re: AAR: [2nd] Searching Reagents (2020-02-09@21:00 GMT)]]> инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
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инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоtuchkasинфоинфо

Statistics:Posted by yankeeschic — Mon Jun 02, 2025 12:36 am


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2025-05-24T02:58:532025-05-24T02:58:53 http://fasagames.com/forum/viewtopic.php?t=1582&p=23022#p23022 <![CDATA[Re: AAR: [2nd] Searching Reagents (2020-02-09@21:00 GMT)]]> Доро174.3фокуNormVenuDiamАфонMusiRomaКостWHeaавтоБухаBertBouqDomiKeenМаркOlivСтепповеJustRond
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MPEGНазагероБыстВолчиллюКозлNazaRobeБельбизнЖожиParttuchkasPeteAris

Statistics:Posted by yankeeschic — Sat May 24, 2025 2:58 am


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2020-04-16T01:26:012020-04-16T01:26:01 http://fasagames.com/forum/viewtopic.php?t=1582&p=12469#p12469 <![CDATA[Re: AAR: [2nd] Searching Reagents (2020-02-09@21:00 GMT)]]>
We met up with genherds, those fools or heroes who have moved to the surface to tend the animals chewing the green grass that blooms under an unpeopled sun. My compatriots are all newborns compared to me, they gawk in awe at the ceilingless sky, they shiver at the slightest breeze, and fear the calls of the animals at night. The genherds lead us to a glen where the flock was last seen, and sure enough, the little monsters are active. Some are chased away or have wandered in search of easier prey. Others were defeated by Zil's clever use of the Icy Surface spell, tripping up their ravenous rushes with slips and falls. We gathered their birthing cauls, sacks of nigh-impenetrable interstitium, and traveled on. We had no need of killing these tiny, hungry babies, just disabling them long enough to collect. Bite on, fierce creatures.

At the edges of the jungle now called Servos - simultaneously a shadow and a rennaisance, more like new growth from a parent forest than the one I knew before the Scourge, lay abandoned mines, believed to be home to some Horrorspawn known as Jehuthra. Now, Jehuthra are known as terrifying monsters liable to kill stout Journeyone Adepts, so I was skeptical that we would even survive this encounter, but our host assured me that they had a line on some hatchlings that would be of extreme alchemical interest, and so we sought out the carapaces of monsters that would surely kill others if we did not our own lives risk.

The largest of the Jehuthras within had come into some of its power and summoned a web of metal wires, sharp and catching on any who hurried past them. The cries of pain, surprise, and rage of my allies came to my ears from places unseen, and I hoped that I could rescue them before they were silenced. I was not alone, however. Another hatchling came for me and another who was caught beside me and gnashed at us with is fangs, scissored at us with its talons, and scurried away when we wounded it. Slowly, we were able to make our way to the others and rescue them. All Jehuthras slain, our patron pronouced the mission a success, and assured us that more hunts were forthcoming. That bodes well for my purse, but not for those living on the surface.

Statistics:Posted by etherial — Thu Apr 16, 2020 1:26 am


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2020-02-15T02:56:432020-02-15T02:56:43 http://fasagames.com/forum/viewtopic.php?t=1582&p=11704#p11704 <![CDATA[Re: AAR: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> Statistics:Posted by ottdmk — Sat Feb 15, 2020 2:56 am


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2020-02-10T15:08:032020-02-10T15:08:03 http://fasagames.com/forum/viewtopic.php?t=1582&p=11641#p11641 <![CDATA[Re: AAR: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> From a roughly bound stack of loose paper titled 'Vlolkir'

I come back from the mountains, tell a lot of stories, show teeth from the bear we killed, have pints and slap backs with others in Throal. I felt the wind calling, and asked around to see who would need a strong arm. A potion maker wants adepts, trying to make rare potions I think. He says we have to find rare creatures for it. Something called a ghenis that eats its own, and a jehuthra that lives in old mines. I felt great honor in standing without fear against the bear and the dead things before, I hope to do so again.

We go southwest from throal. We walk a long time. Days out we come to what are trees. I have never seen the like, so tall, not like a mountain but among them is like being in a kaer in a way. I am looking at the green and up trying to still see the sky between the trees. We walk into wolves because I did not see them from looking up. We take stance and fight, I pick a wolf to try myself with. I cant seem to strike the wolf, I cant hurt the wolf. The wolf tears my leathers and cuts my flesh deep. I step back to burn my wounds close as raiders do, and Jael who can talk to beasts makes one tell the others to leave, I think, as they do. That one stays though.

We go on to a clearing following the potionmaker's rumors of ghenis. We find the herders, they say the move the survivors away from the small ghenis. We ask which way, and they point us on. We look hard for them and move silent, until we find small ghenis in a clearing they made eating trees. We decide to ambush from the side. After coming out and startling the ghenis we have to kill them all, it is good hard work, and we have a good battle. Zil the windling who I have known before does a thing with magic that makes ice on the ground, and the ghenis come at us one by one. This makes a better fight, more enjoyable. We kill the little beasts, but it is not the beasts the potionmaker wants, it is their birthing sacks? We take them and leave.

We walk northwest, follow an old road, looking for an old mine. Takes some long time. Then, the dwarf tells us he sees the mine. We go to look, but dead men come out and surround us. We fight hard. I tell the others to kill them fast, many blades make short work. Many of us are wounded and bloodied. The fight is hard and there are many to kill. We rest and eat fresh goat stew. When we are strong again, going into the mine takes us into the dark. The others light torches or use crystals. I am ahead and am hit with something cold that makes it hard to run. Then jehuthra come. I do not like jehuthra. They run from the fight and come back behind me and the others in bad places. Their shells turn my mace. I do not like jehuthra. We kill two, the two biggest and strongest. The potionmaker takes their parts, and is happy. He gives us silver, I think not enough, but it is silver I have now, and I can train and join the second circle so I am pleased. I was hurt bad in this journey. I hope to be stronger soon, I dont want to stay in Throal long.

Statistics:Posted by Shokunin — Mon Feb 10, 2020 3:08 pm


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2020-02-10T13:23:092020-02-10T13:23:09 http://fasagames.com/forum/viewtopic.php?t=1582&p=11639#p11639 <![CDATA[Re: AAR: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> From the journal of Zil, windling Elementalist of the 2nd circle. 
A grandmaster Alchemest is very eager to try out some old recipes that his guild has not had the ingredients for for centuries. He told us that he wants Genhis birth sacks, and Jehuthera thorax's. He had collected reports purporting to locate both creatures in specific locations in or near the Survos jungle a week or so's travel from Throal. We did some research on Gengis, and learned that the babies are extremely dangerous, and that after birth their own mothers run away. We did not learn much about Jehuthera other than that they were said to infest a certain old abandoned True Earth mine. They are however mentioned in many old legends, as being the downfall of many heroes of old. 

Several days outside of Throal, we were ambushed by a pack of wolves. Several of us were hamstrung, including me. Then Joel, our beastmaster tamed the Alpha wolf, and the rest ran away. 

Approaching the reported location of the herd of Genhis, we talked to several herdsmen, who reported that the herd had given birth, and they were taking the surviving adults several days away from the babies. Later that day, we spotted 6 baby Genhis before they spotted us, and also spotted their birth sacks. Daldorer, our nethermancer wanted to try to frighten them away, so we snuck up, and he jumped out and attempted to frighten them. He says he succeeded in frightening them, but apparently a baby Genhis's reaction to being frightened is to try to eat whatever frightens it. We had a very fun fight. I used my new Icy Surface spell great effect keeping the majority of the baby Genhis away from the others and only gating in one or two at a time. Each Genhis took a great deal of subduing, so the others would gang up on them as they finally managed to slip and slide their way over the ice patches. I think it took nearly a minute for the last one to make over, as it had to crawl nearly the entire way. Since adult Genhis are very useful beasts, we did not kill the ones we merely knocked unconscious, but instead gathered the birth sacks as quickly as we could and high-tailed it out of there. 

In the Servos jungle, we traveled to a hilly area, and found an ancient road in remarkably good condition. Just as we spotted the entrance to the ancient mine, we were ambushed by Cadaver-men. More kept coming out of the mine, until in all we slew 6 of them. Within the mine we found many Jehuthra. Two were big, but not as big as the legends had caused me to expect, but two were much smaller. They were dangerous, and had powerful magic. The bigger ones had very good armor, one we much have hit at least a dozen times before it finally went down. We collected the silvery Thorax's, and returned to Throal. The alchemist was unimpressed and told us that even the "big" jehuthra we had fought were "lessor". He is talking about funding an expedition back to the mines with "better adventurers" to get some "proper" thorax. 

He did pay us for the sacks and thorax's, and gave us a discount on his goods. I picked up a couple of antidotes. 

Statistics:Posted by ChrisDDickey — Mon Feb 10, 2020 1:23 pm


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2020-02-10T02:27:222020-02-10T02:27:22 http://fasagames.com/forum/viewtopic.php?t=1582&p=11633#p11633 <![CDATA[Re: AAR: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> Searching Reagents
Time: 2020-02-09@21:00 GMT
GM: Aeggy
Circle: 2
Difficulty: Medium

Player Rewards:
Jael: 3 TIP, 800 Legend, 230 Silver, -1 Hedbut, +1 Alpha Wolf
Vlolkir: 3 TIP, 800 LP, 105 sp, 5booster potions (half price)
Daldorer: 3 TIPs, 800 Legend, 205 Silver, 1 Booster Potion
Zil, 3 TIP, 800 Legend, 105 Silver, 2 Kelia’s Antidote
Alari: 3 TIP, 800 LP, 80 sp, 2 Booster Potions, 1 Salve of Closure

GM Reward:
Karl Tomsson: 1 TIP, 400 Legend, 115 Silver

Downtime Actions Available:
Zil: Research rank 3, step 10 (step 13 if pay 20sp for library access).

Further Information:
The group has fought some Baby Genhis in 38.12 and found a nest of Jehuthra Jounglings. The entrance of deserted mine-shaft in 37.10 was cleared of these Jehuthra Jounglings, although the group did not stay for long to look what else hides in the shadows.

Statistics:Posted by Aegharan — Mon Feb 10, 2020 2:27 am


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2020-02-09T18:59:122020-02-09T18:59:12 http://fasagames.com/forum/viewtopic.php?t=1582&p=11622#p11622 <![CDATA[Re: LFG: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> Name: Zil
Race: Windling
Circle: 2
Discipline: Elementalist
Quote/Unique: Travel in style with a party Elementalist! Heat Food! Shelter! Purify Water! Air Mattress (pending).
Notable Abilities: Physician.
Downtime: Research rank 3, step 10 (step 13 if pay 20sp for library access).

Statistics:Posted by ChrisDDickey — Sun Feb 09, 2020 6:59 pm


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2020-02-09T15:38:262020-02-09T15:38:26 http://fasagames.com/forum/viewtopic.php?t=1582&p=11614#p11614 <![CDATA[Re: LFG: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> Name: Jael
Circle: 2
Discipline: Beastmaster
Notable Abilities: Pets and Grapples
Downtime: n/a

Statistics:Posted by nathaniel — Sun Feb 09, 2020 3:38 pm


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2020-02-09T04:09:582020-02-09T04:09:58 http://fasagames.com/forum/viewtopic.php?t=1582&p=11612#p11612 <![CDATA[Re: LFG: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> Name: Daldorer
Circle: 1
Discipline: Nethermancer
Quote/Unique: Daddy can make you feel better
Notable Abilities:
Downtime: Alchemy

Statistics:Posted by etherial — Sun Feb 09, 2020 4:09 am


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2020-02-09T01:44:002020-02-09T01:44:00 http://fasagames.com/forum/viewtopic.php?t=1582&p=11611#p11611 <![CDATA[Re: LFG: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> Circle: 1
Discipline: Sky Raider
Quote/Unique: 'With boiling blood and beating heart we'll smash the devils of the dark'
Notable Abilities: climbing, sneaking, noticing things, and uh, smashing
Downtime: none

Statistics:Posted by Shokunin — Sun Feb 09, 2020 1:44 am


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2020-02-08T22:11:122020-02-08T22:11:12 http://fasagames.com/forum/viewtopic.php?t=1582&p=11609#p11609 <![CDATA[Re: LFG: [1st] Searching Reagents (2020-02-09@21:00 GMT)]]> Name: A'lari
Circle: 2
Discipline: Swordmaster
Quote/Unique: There is nothing to fear when I am here!
Notable Abilities: Navigation and overall good combat stuffs.
Downtime: I suppose I can train you in my skills for cheap.

Statistics:Posted by Alari — Sat Feb 08, 2020 10:11 pm


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2020-02-10T02:13:162020-02-08T21:26:46 http://fasagames.com/forum/viewtopic.php?t=1582&p=11608#p11608 <![CDATA[AAR: [2nd] Searching Reagents (2020-02-09@21:00 GMT)]]> Time: 2020-02-09 @ 21:00 GMT
GM: Aegharan
Circle: 2
Difficulty: Medium

Rumor: A dwarfen Alchemical Grandmaster asks for a group of Adepts to accompany his apprentice on a search for certain reagents.

Please post your character as follows:

CODE:

[b]Name:[/b] [b]Circle:[/b] [b]Discipline:[/b][b]Quote/Unique:[/b] [b]Notable Abilities:[/b][b]Downtime:[/b]
Note: This game starts at 4pm Eastern.

Statistics:Posted by Aegharan — Sat Feb 08, 2020 9:26 pm


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