Statistics:Posted by yankeeschic — Sun Jun 01, 2025 5:19 am
Statistics:Posted by yankeeschic — Fri May 23, 2025 7:51 am
Statistics:Posted by Sharkforce — Tue Oct 01, 2019 7:38 pm
Statistics:Posted by ragbasti — Tue Oct 01, 2019 12:28 pm
Statistics:Posted by Lursi — Sun Sep 29, 2019 11:05 am
Statistics:Posted by Sushy — Fri Sep 27, 2019 12:35 pm
Statistics:Posted by Panda — Tue Sep 24, 2019 5:19 pm
Statistics:Posted by Sushy — Tue Sep 24, 2019 3:40 pm
Statistics:Posted by Sushy — Mon Sep 23, 2019 7:22 am
While I understand the desire for that sort of thing, there's only so much space available, and needing to cover that for all of the paths and Disciplines isn't necessarily feasible.2) For the new ones a Info about other Disciplins (1st/2nd) which match with the new ways are missing also matching Questor Path would be good.
The intention of the Gauntlet is not only to make them an unarmed-combat focused Discipline, but also one that focuses on strength/endurance rather than speed. Their unique/special talents give them larger bonuses the later they act in the round. Initiative talents (like Tiger Spring) work directly counter to that goal.3) Some specific Question/Thoughts for the Gauntlet: His role is clear a Major Infight Tank and his Attack is a devastating blast. But he has no possibility to do another attack. I think a second attack Talent is missing like the other Combat disciplines get. Swift Kick could be one Talent Option missing in lower Circles. But there is no Second Attack Talent coming in C8/C9. In this Content: with Body Control considered his Attack as a Weapon can he use Second Attack in Unarmed Combat (in the Moment only via Skill). I think is attack is quit good but a second attack is truly missing. And what about Initiative? No possible enhancement there as well e.g. TigerSpring. Don't think Air Dance would fit, but Tiger Spring or Cobra Strike could match in this way. He always will be last in higher cicles as Warrior like Char and even Swift Kick as Skill is just useless then. Front Tank with one single attack each round at last position. Don't think that this would be the idea behind this char or?
Statistics:Posted by Mataxes — Sun Sep 22, 2019 10:36 pm
Statistics:Posted by Sushy — Sun Sep 22, 2019 5:41 pm