Fading Suns Player's Guide (Revised Edition)

Discussion on the Fading Suns game line, errata, and feedback not related to playing or GMing.
10000 Orcs
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Re: Fading Suns Player's Guide (Revised Edition)

Postby 10000 Orcs » Mon Mar 31, 2014 4:47 am

When will the updated pdf of the Player's Guide be available?

Bogie
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Re: Fading Suns Player's Guide (Revised Edition)

Postby Bogie » Mon Mar 31, 2014 4:09 pm

Coming soon. :) I just got the final proofs from the printer last week and sent them the updates.
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Angelman
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Re: Fading Suns Player's Guide (Revised Edition)

Postby Angelman » Mon Mar 31, 2014 5:14 pm

:cheerleader:
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Antra
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Re: Fading Suns Player's Guide (Revised Edition)

Postby Antra » Mon Mar 31, 2014 9:50 pm

Colonel Bogie wrote:Coming soon. :) I just got the final proofs from the printer last week and sent them the updates.


WOOT! I love having the real book, even if it's the same as the PDF I own.

ron_post
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Re: Fading Suns Player's Guide (Revised Edition)

Postby ron_post » Tue Apr 29, 2014 10:43 pm

On the Extra Point Costs Chart on p. 131, it lists Occult Power as costing 1 per Level. However, in the race descriptions for Ur-Obun and Ur-Ukar on p. 115 it lists Psi 1 or Theurgy 1 as costing 3 points, and all four Occult Powers packages in the Lifepath Tour of Duty section on p. 129 only balance to a 20 cost if Psi/Theurgy costs 3 per point (not to mention that they can only stack with other sources of Psi/Theurgy in the LifePath if their cost is linear rather than quadratic).

I assume the chart is incorrect here, and should list Occult Power as costing 3.

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Angelman
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Re: Fading Suns Player's Guide (Revised Edition)

Postby Angelman » Wed Apr 30, 2014 6:50 am

Thanks for the flag, this seems easy to misunderstand. It is correct in the book although somewhat ambiguous.

The Occult Characteristics (such as Psi and Theurgy) cost 3pt like any other characteristic. "Occult Power" is supposed to be the individual rites and path powers, which cost 1pt.xlevel each. So for instance, the Lifting Hand power costs 1pt, the Throwing Hand power 2pts, and the Crushing Hand power 3pts. Did that make sense?
Writer, editor, & developer for:
FASA Games Inc. (Fading Suns Revised: PG, GMG, Criticorum Discord)
DramaScape (numerous projects)

ron_post
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Re: Fading Suns Player's Guide (Revised Edition)

Postby ron_post » Wed Apr 30, 2014 12:07 pm

Well, that's embarrassing. Yes, I'd missed the Occult listed after Characteristic, and assumed Occult Power referred to the Occult characteristic. Thanks for the clarification.

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Angelman
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Re: Fading Suns Player's Guide (Revised Edition)

Postby Angelman » Wed Apr 30, 2014 1:15 pm

ron_post wrote:Well, that's embarrassing. Yes, I'd missed the Occult listed after Characteristic, and assumed Occult Power referred to the Occult characteristic. Thanks for the clarification.

No problem! It happens to the best of us, and to me confusion seems to happen more than for most ;)
Writer, editor, & developer for:
FASA Games Inc. (Fading Suns Revised: PG, GMG, Criticorum Discord)
DramaScape (numerous projects)

ron_post
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Re: Fading Suns Player's Guide (Revised Edition)

Postby ron_post » Mon May 12, 2014 11:32 pm

So, I calculated totals for all the lifepath stages, and there are a number of errors. This was made much easier by the sidepanel that described what totals the various stages were supposed to have!

p.120
Brother Battle Warrior Monk: 1 point over

p.125-126
Ur-Obun Upbringing: 2 points over

p.126
Early Career: Umo'rin Counselor: 1 point under
Early Career: Voavenlohjun Priest: 2 points under
Early Career: Vhem-saahen Champion: 2 points under

p.126-127
Ur-Ukar Upbringing: 1 point over

p.127
Ur-Ukar Early Career: Chieftain: 1 point under
Ur-Ukar Early Career: Warrior/Outlaw: 2 points under
Vorox Upbringing: Warrior: 1 point under

p.127-128
Vorox Early Career: Chieftain: 3 points under

p.128
Vorox Early Career: Warrior: 4 points under

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Angelman
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Re: Fading Suns Player's Guide (Revised Edition)

Postby Angelman » Tue May 13, 2014 5:20 am

Hi ron_post,
I found these myself recently. Don't know what went wrong here, perhaps we rushed the aliens for whatever reason, or the double checking drowned in some other work. I think we fixed most of these in the Lifeweb freebie pdf that the Colonel uploaded here the other day :)
http://fadingsuns.fasagames.com/downloads/
Writer, editor, & developer for:
FASA Games Inc. (Fading Suns Revised: PG, GMG, Criticorum Discord)
DramaScape (numerous projects)


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